Qualcomm driver team found an issue how Blender uses dynamic rendering.
The issue is that between suspend/resume of rendering only a limited
commands are possible. However we add commands that shouldn't be added
there. It is a violation of the Vulkan spec
VUID-VkSubmitInfo-pCommandBuffers-06015
It went unnoticed as it is mere a single line in the 5000+pages spec
and wasn't covered by the validation layers. This has been reported
upstream.
To fix this issue we remove the usage of suspending/resuming render
passes and fix any issue that used this together with clearops. Most
likely the fix will require a second dynamic rendering pass when
clearops are used.
Pull Request: https://projects.blender.org/blender/blender/pulls/147425