The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.
The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.
However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.
This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software ...
This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
86 lines
3.3 KiB
C
86 lines
3.3 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2008 Blender Foundation */
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/** \file
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* \ingroup bke
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*/
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct BMEditMesh;
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struct Depsgraph;
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struct Mesh;
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struct Object;
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struct ReportList;
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struct Scene;
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/* crazyspace.c */
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/**
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* Disable subdivision-surface temporal, get mapped coordinates, and enable it.
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*/
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float (*BKE_crazyspace_get_mapped_editverts(struct Depsgraph *depsgraph,
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struct Object *obedit))[3];
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void BKE_crazyspace_set_quats_editmesh(struct BMEditMesh *em,
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float (*origcos)[3],
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float (*mappedcos)[3],
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float (*quats)[4],
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bool use_select);
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void BKE_crazyspace_set_quats_mesh(struct Mesh *me,
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float (*origcos)[3],
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float (*mappedcos)[3],
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float (*quats)[4]);
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/**
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* Returns an array of deform matrices for crazy-space correction,
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* and the number of modifiers left.
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*/
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int BKE_crazyspace_get_first_deform_matrices_editbmesh(struct Depsgraph *depsgraph,
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struct Scene *,
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struct Object *,
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struct BMEditMesh *em,
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float (**deformmats)[3][3],
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float (**deformcos)[3]);
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int BKE_sculpt_get_first_deform_matrices(struct Depsgraph *depsgraph,
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struct Scene *scene,
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struct Object *ob,
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float (**deformmats)[3][3],
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float (**deformcos)[3]);
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void BKE_crazyspace_build_sculpt(struct Depsgraph *depsgraph,
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struct Scene *scene,
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struct Object *ob,
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float (**deformmats)[3][3],
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float (**deformcos)[3]);
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/* -------------------------------------------------------------------- */
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/** \name Crazy-Space API
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* \{ */
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void BKE_crazyspace_api_eval(struct Depsgraph *depsgraph,
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struct Scene *scene,
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struct Object *object,
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struct ReportList *reports);
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void BKE_crazyspace_api_displacement_to_deformed(struct Object *object,
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struct ReportList *reports,
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int vertex_index,
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float displacement[3],
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float r_displacement_deformed[3]);
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void BKE_crazyspace_api_displacement_to_original(struct Object *object,
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struct ReportList *reports,
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int vertex_index,
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float displacement_deformed[3],
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float r_displacement[3]);
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void BKE_crazyspace_api_eval_clear(struct Object *object);
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/** \} */
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#ifdef __cplusplus
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}
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#endif
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