Files
test/intern/cycles/kernel/osl/shaders/node_separate_xyz.osl

16 lines
368 B
Plaintext

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#include "stdcycles.h"
shader node_separate_xyz(vector Vector = 0.8,
output float X = 0.0,
output float Y = 0.0,
output float Z = 0.0)
{
X = Vector[0];
Y = Vector[1];
Z = Vector[2];
}