Files
test/source/blender/bmesh/intern/bmesh_mesh_validate.cc
Anthony Roberts 445fd42c61 Windows: Add ARM64 support
* Only works on machines with a Qualcomm Snapdragon 8cx Gen3 or above.
  Older generation devices are not and will not be supported due to
  some driver issues
* Requires VS2022 for building.
* Uses new MSVC preprocessor for sse2neon compatibility.
* SIMD is not enabled, waiting on conversion of blenlib to C++.

Ref #119126

Pull Request: https://projects.blender.org/blender/blender/pulls/117036
2024-03-06 16:14:34 +01:00

229 lines
6.7 KiB
C++

/* SPDX-FileCopyrightText: 2012 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bmesh
*
* BM mesh validation function.
*/
/* debug builds only */
#ifndef NDEBUG
# include "BLI_map.hh"
# include "BLI_ordered_edge.hh"
# include "BLI_set.hh"
# include "BLI_utildefines.h"
# include "bmesh.hh"
# include "bmesh_mesh_validate.hh"
/* macro which inserts the function name */
# if defined __GNUC__
# define ERRMSG(format, args...) \
{ \
fprintf(stderr, "%s: " format ", " AT "\n", __func__, ##args); \
errtot++; \
} \
(void)0
# elif defined(_MSVC_TRADITIONAL) && !_MSVC_TRADITIONAL
# define ERRMSG(format, ...) \
{ \
fprintf(stderr, "%s: " format ", " AT "\n", __func__, ##__VA_ARGS__); \
errtot++; \
} \
(void)0
# else
# define ERRMSG(format, ...) \
{ \
fprintf(stderr, "%s: " format ", " AT "\n", __func__, __VA_ARGS__); \
errtot++; \
} \
(void)0
# endif
template<> struct blender::DefaultHash<blender::Set<const BMVert *>> {
uint64_t operator()(const blender::Set<const BMVert *> &value) const
{
uint64_t hash = 0;
for (const BMVert *vert : value) {
hash = get_default_hash(hash, vert);
}
return hash;
}
};
bool BM_mesh_validate(BMesh *bm)
{
blender::Map<blender::OrderedEdge, BMEdge *> edge_hash;
edge_hash.reserve(bm->totedge);
int errtot;
BMIter iter;
BMVert *v;
BMEdge *e;
BMFace *f;
int i, j;
errtot = -1; /* 'ERRMSG' next line will set at zero */
fprintf(stderr, "\n");
ERRMSG("This is a debugging function and not intended for general use, running slow test!");
/* force recalc, even if tagged as valid, since this mesh is suspect! */
bm->elem_index_dirty |= BM_ALL;
BM_mesh_elem_index_ensure(bm, BM_ALL);
BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT | BM_ELEM_HIDDEN) == (BM_ELEM_SELECT | BM_ELEM_HIDDEN))
{
ERRMSG("vert %d: is hidden and selected", i);
}
if (v->e) {
if (!BM_vert_in_edge(v->e, v)) {
ERRMSG("vert %d: is not in its referenced edge: %d", i, BM_elem_index_get(v->e));
}
}
}
/* check edges */
BM_ITER_MESH_INDEX (e, &iter, bm, BM_EDGES_OF_MESH, i) {
if (e->v1 == e->v2) {
ERRMSG("edge %d: duplicate index: %d", i, BM_elem_index_get(e->v1));
}
/* Build edge-hash at the same time. */
edge_hash.add_or_modify(
{BM_elem_index_get(e->v1), BM_elem_index_get(e->v2)},
[&](BMEdge **value) { *value = e; },
[&](BMEdge **value) {
ERRMSG("edge %d, %d: are duplicates", i, BM_elem_index_get(*value));
});
}
/* edge radial structure */
BM_ITER_MESH_INDEX (e, &iter, bm, BM_EDGES_OF_MESH, i) {
if (BM_elem_flag_test(e, BM_ELEM_SELECT | BM_ELEM_HIDDEN) == (BM_ELEM_SELECT | BM_ELEM_HIDDEN))
{
ERRMSG("edge %d: is hidden and selected", i);
}
if (e->l) {
BMLoop *l_iter;
BMLoop *l_first;
j = 0;
l_iter = l_first = e->l;
/* we could do more checks here, but save for face checks */
do {
if (l_iter->e != e) {
ERRMSG("edge %d: has invalid loop, loop is of face %d", i, BM_elem_index_get(l_iter->f));
}
else if (BM_vert_in_edge(e, l_iter->v) == false) {
ERRMSG("edge %d: has invalid loop with vert not in edge, loop is of face %d",
i,
BM_elem_index_get(l_iter->f));
}
else if (BM_vert_in_edge(e, l_iter->next->v) == false) {
ERRMSG("edge %d: has invalid loop with next vert not in edge, loop is of face %d",
i,
BM_elem_index_get(l_iter->f));
}
} while ((l_iter = l_iter->radial_next) != l_first);
}
}
/* face structure */
blender::Map<blender::Set<const BMVert *>, int> face_map;
BM_ITER_MESH_INDEX (f, &iter, bm, BM_FACES_OF_MESH, i) {
BMLoop *l_iter;
BMLoop *l_first;
if (BM_elem_flag_test(f, BM_ELEM_SELECT | BM_ELEM_HIDDEN) == (BM_ELEM_SELECT | BM_ELEM_HIDDEN))
{
ERRMSG("face %d: is hidden and selected", i);
}
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
BM_elem_flag_disable(l_iter, BM_ELEM_INTERNAL_TAG);
BM_elem_flag_disable(l_iter->v, BM_ELEM_INTERNAL_TAG);
BM_elem_flag_disable(l_iter->e, BM_ELEM_INTERNAL_TAG);
} while ((l_iter = l_iter->next) != l_first);
j = 0;
blender::Set<const BMVert *> face_verts;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
if (BM_elem_flag_test(l_iter, BM_ELEM_INTERNAL_TAG)) {
ERRMSG("face %d: has duplicate loop at corner: %d", i, j);
}
if (BM_elem_flag_test(l_iter->v, BM_ELEM_INTERNAL_TAG)) {
ERRMSG(
"face %d: has duplicate vert: %d, at corner: %d", i, BM_elem_index_get(l_iter->v), j);
}
if (BM_elem_flag_test(l_iter->e, BM_ELEM_INTERNAL_TAG)) {
ERRMSG(
"face %d: has duplicate edge: %d, at corner: %d", i, BM_elem_index_get(l_iter->e), j);
}
/* adjacent data checks */
if (l_iter->f != f) {
ERRMSG("face %d: has loop that points to face: %d at corner: %d",
i,
BM_elem_index_get(l_iter->f),
j);
}
if (l_iter != l_iter->prev->next) {
ERRMSG("face %d: has invalid 'prev/next' at corner: %d", i, j);
}
if (l_iter != l_iter->next->prev) {
ERRMSG("face %d: has invalid 'next/prev' at corner: %d", i, j);
}
if (l_iter != l_iter->radial_prev->radial_next) {
ERRMSG("face %d: has invalid 'radial_prev/radial_next' at corner: %d", i, j);
}
if (l_iter != l_iter->radial_next->radial_prev) {
ERRMSG("face %d: has invalid 'radial_next/radial_prev' at corner: %d", i, j);
}
BM_elem_flag_enable(l_iter, BM_ELEM_INTERNAL_TAG);
BM_elem_flag_enable(l_iter->v, BM_ELEM_INTERNAL_TAG);
BM_elem_flag_enable(l_iter->e, BM_ELEM_INTERNAL_TAG);
face_verts.add(l_iter->v);
j++;
} while ((l_iter = l_iter->next) != l_first);
face_map.add_or_modify(
std::move(face_verts),
[&](int *value) { *value = i; },
[&](int *value) { ERRMSG("face %d: duplicate of %d", i, *value); });
if (j != f->len) {
ERRMSG("face %d: has length of %d but should be %d", i, f->len, j);
}
/* leave elements un-tagged, not essential but nice to avoid unintended dirty tag use later. */
do {
BM_elem_flag_disable(l_iter, BM_ELEM_INTERNAL_TAG);
BM_elem_flag_disable(l_iter->v, BM_ELEM_INTERNAL_TAG);
BM_elem_flag_disable(l_iter->e, BM_ELEM_INTERNAL_TAG);
} while ((l_iter = l_iter->next) != l_first);
}
const bool is_valid = (errtot == 0);
ERRMSG("Finished - errors %d", errtot);
return is_valid;
}
#endif