Files
test/source/blender/compositor/operations/COM_BlurBaseOperation.cc
Sergey Sharybin 9532ea3f8c Compositor: Remove Render/Edit Quality setting
The setting was only affecting some of the blur operations, which
does not typically results in a measurable performance boost in real
compositor setups.

For the simplicity of settings on user level remove setting which
potentially makes compositor output worse, without much benefit.

There are better ways to gain performance, like compositing on a
lower resolution, exposing "preview" as an input to the node tree
(similar to the geometry nodes) etc.

Pull Request: https://projects.blender.org/blender/blender/pulls/121576
2024-05-08 16:41:23 +02:00

201 lines
5.1 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_BlurBaseOperation.h"
#include "COM_ConstantOperation.h"
#include "RE_pipeline.h"
namespace blender::compositor {
BlurBaseOperation::BlurBaseOperation(DataType data_type)
{
/* data_type is almost always DataType::Color except for alpha-blur */
this->add_input_socket(data_type);
this->add_input_socket(DataType::Value);
this->add_output_socket(data_type);
flags_.can_be_constant = true;
memset(&data_, 0, sizeof(NodeBlurData));
size_ = 1.0f;
sizeavailable_ = false;
extend_bounds_ = false;
use_variable_size_ = false;
}
void BlurBaseOperation::init_data()
{
update_size();
data_.image_in_width = this->get_width();
data_.image_in_height = this->get_height();
if (data_.relative) {
int sizex, sizey;
switch (data_.aspect) {
case CMP_NODE_BLUR_ASPECT_Y:
sizex = sizey = data_.image_in_width;
break;
case CMP_NODE_BLUR_ASPECT_X:
sizex = sizey = data_.image_in_height;
break;
default:
BLI_assert(data_.aspect == CMP_NODE_BLUR_ASPECT_NONE);
sizex = data_.image_in_width;
sizey = data_.image_in_height;
break;
}
data_.sizex = round_fl_to_int(data_.percentx * 0.01f * sizex);
data_.sizey = round_fl_to_int(data_.percenty * 0.01f * sizey);
}
}
float *BlurBaseOperation::make_gausstab(float rad, int size)
{
float *gausstab, sum, val;
int i, n;
n = 2 * size + 1;
gausstab = (float *)MEM_mallocN(sizeof(float) * n, __func__);
sum = 0.0f;
float fac = (rad > 0.0f ? 1.0f / rad : 0.0f);
for (i = -size; i <= size; i++) {
val = RE_filter_value(data_.filtertype, float(i) * fac);
sum += val;
gausstab[i + size] = val;
}
sum = 1.0f / sum;
for (i = 0; i < n; i++) {
gausstab[i] *= sum;
}
return gausstab;
}
#if BLI_HAVE_SSE2
__m128 *BlurBaseOperation::convert_gausstab_sse(const float *gausstab, int size)
{
int n = 2 * size + 1;
__m128 *gausstab_sse = (__m128 *)MEM_mallocN_aligned(sizeof(__m128) * n, 16, "gausstab sse");
for (int i = 0; i < n; i++) {
gausstab_sse[i] = _mm_set1_ps(gausstab[i]);
}
return gausstab_sse;
}
#endif
float *BlurBaseOperation::make_dist_fac_inverse(float rad, int size, int falloff)
{
float *dist_fac_invert, val;
int i, n;
n = 2 * size + 1;
dist_fac_invert = (float *)MEM_mallocN(sizeof(float) * n, __func__);
float fac = (rad > 0.0f ? 1.0f / rad : 0.0f);
for (i = -size; i <= size; i++) {
val = 1.0f - fabsf(float(i) * fac);
/* keep in sync with rna_enum_proportional_falloff_curve_only_items */
switch (falloff) {
case PROP_SMOOTH:
/* ease - gives less hard lines for dilate/erode feather */
val = (3.0f * val * val - 2.0f * val * val * val);
break;
case PROP_SPHERE:
val = sqrtf(2.0f * val - val * val);
break;
case PROP_ROOT:
val = sqrtf(val);
break;
case PROP_SHARP:
val = val * val;
break;
case PROP_INVSQUARE:
val = val * (2.0f - val);
break;
case PROP_LIN:
/* nothing to do */
break;
#ifndef NDEBUG
case -1:
/* uninitialized! */
BLI_assert(0);
break;
#endif
default:
/* nothing */
break;
}
dist_fac_invert[i + size] = val;
}
return dist_fac_invert;
}
void BlurBaseOperation::set_data(const NodeBlurData *data)
{
memcpy(&data_, data, sizeof(NodeBlurData));
}
int BlurBaseOperation::get_blur_size(eDimension dim) const
{
switch (dim) {
case eDimension::X:
return data_.sizex;
case eDimension::Y:
return data_.sizey;
}
return -1;
}
void BlurBaseOperation::update_size()
{
if (sizeavailable_ || use_variable_size_) {
return;
}
NodeOperation *size_input = get_input_operation(SIZE_INPUT_INDEX);
if (size_input->get_flags().is_constant_operation) {
size_ = *static_cast<ConstantOperation *>(size_input)->get_constant_elem();
} /* Else use default. */
sizeavailable_ = true;
}
void BlurBaseOperation::determine_canvas(const rcti &preferred_area, rcti &r_area)
{
if (!extend_bounds_) {
NodeOperation::determine_canvas(preferred_area, r_area);
return;
}
/* Setting a modifier ensures all non main inputs have extended bounds as preferred
* canvas, avoiding unnecessary canvas conversions that would hide constant
* operations. */
set_determined_canvas_modifier([=](rcti &canvas) {
/* Rounding to even prevents jiggling in backdrop while switching size values. */
canvas.xmax += round_to_even(2 * size_ * data_.sizex);
canvas.ymax += round_to_even(2 * size_ * data_.sizey);
});
NodeOperation::determine_canvas(preferred_area, r_area);
}
void BlurBaseOperation::get_area_of_interest(const int input_idx,
const rcti &output_area,
rcti &r_input_area)
{
switch (input_idx) {
case 0:
r_input_area = output_area;
break;
case 1:
r_input_area = use_variable_size_ ? output_area : COM_CONSTANT_INPUT_AREA_OF_INTEREST;
break;
}
}
} // namespace blender::compositor