Files
test/source/blender/makesrna/intern/rna_texture_api.cc
2024-02-10 18:25:14 +01:00

84 lines
2.0 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup RNA
*/
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include "BLI_utildefines.h"
#include "RNA_define.hh"
#include "rna_internal.hh" /* own include */
#ifdef RNA_RUNTIME
# include "BKE_context.hh"
# include "BKE_global.hh"
# include "BLI_math_vector.h"
# include "DNA_scene_types.h"
# include "IMB_imbuf.hh"
# include "IMB_imbuf_types.hh"
# include "RE_pipeline.h"
# include "RE_texture.h"
static void texture_evaluate(Tex *tex, const float value[3], float r_color[4])
{
TexResult texres = {0.0f};
/* TODO(sergey): always use color management now. */
multitex_ext(tex, value, nullptr, nullptr, 1, &texres, 0, nullptr, true, false);
copy_v3_v3(r_color, texres.trgba);
r_color[3] = texres.tin;
}
#else
void RNA_api_texture(StructRNA *srna)
{
FunctionRNA *func;
PropertyRNA *parm;
func = RNA_def_function(srna, "evaluate", "texture_evaluate");
RNA_def_function_ui_description(
func, "Evaluate the texture at the a given coordinate and returns the result");
parm = RNA_def_float_vector(
func,
"value",
3,
nullptr,
-FLT_MAX,
FLT_MAX,
"The coordinates (x,y,z) of the texture, in case of a 3D texture, the z value is the slice "
"of the texture that is evaluated. For 2D textures such as images, the z value is ignored",
"",
-1e4,
1e4);
RNA_def_parameter_flags(parm, PropertyFlag(0), PARM_REQUIRED);
/* return location and normal */
parm = RNA_def_float_vector(
func,
"result",
4,
nullptr,
-FLT_MAX,
FLT_MAX,
"The result of the texture where (x,y,z,w) are (red, green, blue, intensity). "
"For grayscale textures, often intensity only will be used",
nullptr,
-1e4,
1e4);
RNA_def_parameter_flags(parm, PROP_THICK_WRAP, ParameterFlag(0));
RNA_def_function_output(func, parm);
}
#endif