Files
test/source/blender/sequencer/SEQ_relations.hh
Hans Goudey 0ff4060cd3 Cleanup: Remove unnecessary struct keywords in sequences headers
Also remove const for non-pointer arguments which is meaningless in
the declaration, move a scene enum to the "enums.hh" header, and add
missing forward declaration of structs.
2023-11-03 09:05:31 +01:00

69 lines
2.5 KiB
C++

/* SPDX-FileCopyrightText: 2004 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup sequencer
*/
struct ListBase;
struct Main;
struct MovieClip;
struct ReportList;
struct Scene;
struct Sequence;
/**
* Check if one sequence is input to the other.
*/
bool SEQ_relation_is_effect_of_strip(const Sequence *effect, const Sequence *input);
/**
* Function to free imbuf and anim data on changes.
*/
void SEQ_relations_sequence_free_anim(Sequence *seq);
bool SEQ_relations_check_scene_recursion(Scene *scene, ReportList *reports);
/**
* Check if "seq_main" (indirectly) uses strip "seq".
*/
bool SEQ_relations_render_loop_check(Sequence *seq_main, Sequence *seq);
void SEQ_relations_free_imbuf(Scene *scene, ListBase *seqbase, bool for_render);
void SEQ_relations_invalidate_cache_raw(Scene *scene, Sequence *seq);
void SEQ_relations_invalidate_cache_preprocessed(Scene *scene, Sequence *seq);
void SEQ_relations_invalidate_cache_composite(Scene *scene, Sequence *seq);
void SEQ_relations_invalidate_dependent(Scene *scene, Sequence *seq);
void SEQ_relations_invalidate_scene_strips(Main *bmain, Scene *scene_target);
void SEQ_relations_invalidate_movieclip_strips(Main *bmain, MovieClip *clip_target);
void SEQ_relations_invalidate_cache_in_range(Scene *scene,
Sequence *seq,
Sequence *range_mask,
int invalidate_types);
/**
* Release FFmpeg handles of strips that are not currently displayed to minimize memory usage.
*/
void SEQ_relations_free_all_anim_ibufs(Scene *scene, int timeline_frame);
/**
* A debug and development function which checks whether sequences have unique UUIDs.
* Errors will be reported to the console.
*/
void SEQ_relations_check_uuids_unique_and_report(const Scene *scene);
/**
* Generate new UUID for the given sequence.
*/
void SEQ_relations_session_uuid_generate(Sequence *sequence);
void SEQ_cache_cleanup(Scene *scene);
void SEQ_cache_iterate(
Scene *scene,
void *userdata,
bool callback_init(void *userdata, size_t item_count),
bool callback_iter(void *userdata, Sequence *seq, int timeline_frame, int cache_type));
/**
* Return immediate parent meta of sequence.
*/
Sequence *SEQ_find_metastrip_by_sequence(ListBase *seqbase /* = ed->seqbase */,
Sequence *meta /* = NULL */,
Sequence *seq);
bool SEQ_exists_in_seqbase(const Sequence *seq, const ListBase *seqbase);