Files
test/source/blender/windowmanager/intern/wm_window_private.hh
Hans Goudey d6cfd7d1f4 Cleanup: Remove unnecessary keywords from C++ headers
- Remove unnecessary `struct`
- Use `using` instead of `typedef`
- Remove `void` from `(void)` as function arguments
2024-01-04 15:07:48 -05:00

34 lines
1.0 KiB
C++

/* SPDX-FileCopyrightText: 2019 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup wm
*/
#pragma once
#include "BLI_sys_types.h"
#include "GHOST_Types.h"
#include "GPU_context.h"
struct bContext;
/* *************** Message box *************** */
/* `WM_ghost_show_message_box` is implemented in `wm_windows.c` it is
* defined here as it was implemented to be used for showing
* a message to the user when the platform is not (fully) supported.
*
* In all other cases this message box should not be used. */
void WM_ghost_show_message_box(const char *title,
const char *message,
const char *help_label,
const char *continue_label,
const char *link,
GHOST_DialogOptions dialog_options);
GHOST_TDrawingContextType wm_ghost_drawing_context_type(const eGPUBackendType gpu_backend);
void wm_test_opengl_deprecation_warning(bContext *C);