When a shader uses push constants fallback the push constants are stored inside a uniform buffer. The uniform buffer needs to be guarded with a read barrier. Pull Request: https://projects.blender.org/blender/blender/pulls/123777
When a shader uses push constants fallback the push constants are stored inside a uniform buffer. The uniform buffer needs to be guarded with a read barrier. Pull Request: https://projects.blender.org/blender/blender/pulls/123777