Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
152 lines
4.3 KiB
Python
152 lines
4.3 KiB
Python
# SPDX-FileCopyrightText: 2020-2023 Blender Authors
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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from __future__ import annotations
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import bpy
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from bpy.types import Operator
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from bpy.app.translations import (
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pgettext_data as data_,
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pgettext_tip as tip_,
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)
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from bpy_extras.asset_utils import (
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SpaceAssetInfo,
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)
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class AssetBrowserMetadataOperator:
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@classmethod
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def poll(cls, context):
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if not SpaceAssetInfo.is_asset_browser_poll(context) or not context.asset_file_handle:
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return False
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if not context.asset_file_handle.local_id:
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Operator.poll_message_set(
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"Asset metadata from external asset libraries can't be "
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"edited, only assets stored in the current file can"
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)
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return False
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return True
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class ASSET_OT_tag_add(AssetBrowserMetadataOperator, Operator):
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"""Add a new keyword tag to the active asset"""
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bl_idname = "asset.tag_add"
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bl_label = "Add Asset Tag"
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bl_options = {'REGISTER', 'UNDO'}
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def execute(self, context):
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active_asset = SpaceAssetInfo.get_active_asset(context)
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active_asset.tags.new(data_("Tag"))
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return {'FINISHED'}
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class ASSET_OT_tag_remove(AssetBrowserMetadataOperator, Operator):
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"""Remove an existing keyword tag from the active asset"""
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bl_idname = "asset.tag_remove"
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bl_label = "Remove Asset Tag"
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bl_options = {'REGISTER', 'UNDO'}
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@classmethod
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def poll(cls, context):
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if not super().poll(context):
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return False
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active_asset_file = context.asset_file_handle
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asset_metadata = active_asset_file.asset_data
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return asset_metadata.active_tag in range(len(asset_metadata.tags))
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def execute(self, context):
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active_asset_file = context.asset_file_handle
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asset_metadata = active_asset_file.asset_data
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tag = asset_metadata.tags[asset_metadata.active_tag]
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asset_metadata.tags.remove(tag)
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asset_metadata.active_tag -= 1
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return {'FINISHED'}
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class ASSET_OT_open_containing_blend_file(Operator):
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"""Open the blend file that contains the active asset"""
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bl_idname = "asset.open_containing_blend_file"
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bl_label = "Open Blend File"
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bl_options = {'REGISTER'}
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_process = None # Optional[subprocess.Popen]
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@classmethod
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def poll(cls, context):
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asset_file_handle = getattr(context, "asset_file_handle", None)
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if not asset_file_handle:
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cls.poll_message_set("No asset selected")
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return False
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if asset_file_handle.local_id:
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cls.poll_message_set("Selected asset is contained in the current file")
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return False
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return True
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def execute(self, context):
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asset_file_handle = context.asset_file_handle
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if asset_file_handle.local_id:
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self.report({'WARNING'}, "This asset is stored in the current blend file")
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return {'CANCELLED'}
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asset_lib_path = bpy.types.AssetHandle.get_full_library_path(asset_file_handle)
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self.open_in_new_blender(asset_lib_path)
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wm = context.window_manager
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self._timer = wm.event_timer_add(0.1, window=context.window)
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wm.modal_handler_add(self)
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return {'RUNNING_MODAL'}
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def modal(self, context, event):
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if event.type != 'TIMER':
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return {'PASS_THROUGH'}
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if self._process is None:
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self.report({'ERROR'}, "Unable to find any running process")
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self.cancel(context)
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return {'CANCELLED'}
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returncode = self._process.poll()
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if returncode is None:
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# Process is still running.
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return {'RUNNING_MODAL'}
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if returncode:
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self.report({'WARNING'}, tip_("Blender sub-process exited with error code %d") % returncode)
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if bpy.ops.asset.library_refresh.poll():
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bpy.ops.asset.library_refresh()
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self.cancel(context)
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return {'FINISHED'}
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def cancel(self, context):
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wm = context.window_manager
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wm.event_timer_remove(self._timer)
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def open_in_new_blender(self, filepath):
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import subprocess
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cli_args = [bpy.app.binary_path, str(filepath)]
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self._process = subprocess.Popen(cli_args)
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classes = (
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ASSET_OT_tag_add,
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ASSET_OT_tag_remove,
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ASSET_OT_open_containing_blend_file,
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)
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