Files
test/scripts/startup/bl_ui/node_add_menu_geometry.py
Hans Goudey 4e97def8a3 Geometry Nodes: Expose sharp edge status with builtin nodes
Change the existing "Is Shade Smooth" node to be named "Is Face Smooth"
and add a new "Is Edge Smooth" node. Also give the "Set Shade Smooth"
node the ability to set face or edge smoothness.

The fact that the nodes process "smooth" data reversed from the builtin
"sharp" attributes can be reversed with versioning in a separate commit.

While it's tempting to abstract the sharpness status into a single node,
face and edge smoothness are accessed separately in edit mode, and the
subtlety of interacting with data on different domains would make that
confusing. Instead, a separate "Is Shade Smooth" node group asset will
give all the sharp elements taking into account both builtin attributes.

The fact that sharpness is stored separately on two domains makes the
best design for simple operations non-obvious. For example, you should be
able to remove all sharpness or make everything flat with a single node.
The behavior depends on whether the two attributes exist and the
combination of values between the domains.

---

![image](/attachments/c3f053c4-2b0f-44ac-9227-62071065fe56)

![image](/attachments/fd489fb3-314b-42ff-a5a9-e79578cbdfe7)

Pull Request: https://projects.blender.org/blender/blender/pulls/112029
2023-09-06 17:12:27 +02:00

735 lines
32 KiB
Python

# SPDX-FileCopyrightText: 2022-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
import bpy
from bpy.types import Menu
from bl_ui import node_add_menu
from bpy.app.translations import (
pgettext_iface as iface_,
contexts as i18n_contexts,
)
class NODE_MT_geometry_node_GEO_ATTRIBUTE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_ATTRIBUTE"
bl_label = "Attribute"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeAttributeStatistic")
node_add_menu.add_node_type(layout, "GeometryNodeAttributeDomainSize")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeBlurAttribute")
node_add_menu.add_node_type(layout, "GeometryNodeCaptureAttribute")
node_add_menu.add_node_type(layout, "GeometryNodeRemoveAttribute")
node_add_menu.add_node_type(layout, "GeometryNodeStoreNamedAttribute")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_COLOR(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_COLOR"
bl_label = "Color"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "ShaderNodeValToRGB")
node_add_menu.add_node_type(layout, "ShaderNodeRGBCurve")
layout.separator()
node_add_menu.add_node_type(layout, "FunctionNodeCombineColor")
props = node_add_menu.add_node_type(layout, "ShaderNodeMix", label=iface_("Mix Color"))
ops = props.settings.add()
ops.name = "data_type"
ops.value = "'RGBA'"
node_add_menu.add_node_type(layout, "FunctionNodeSeparateColor")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_CURVE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_CURVE"
bl_label = "Curve"
def draw(self, _context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_CURVE_READ")
layout.menu("NODE_MT_geometry_node_GEO_CURVE_SAMPLE")
layout.menu("NODE_MT_geometry_node_GEO_CURVE_WRITE")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_CURVE_OPERATIONS")
layout.menu("NODE_MT_geometry_node_GEO_PRIMITIVES_CURVE")
layout.menu("NODE_MT_geometry_node_curve_topology")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_CURVE_READ(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_CURVE_READ"
bl_label = "Read"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeInputCurveHandlePositions")
node_add_menu.add_node_type(layout, "GeometryNodeCurveLength")
node_add_menu.add_node_type(layout, "GeometryNodeInputTangent")
node_add_menu.add_node_type(layout, "GeometryNodeInputCurveTilt")
node_add_menu.add_node_type(layout, "GeometryNodeCurveEndpointSelection")
node_add_menu.add_node_type(layout, "GeometryNodeCurveHandleTypeSelection")
node_add_menu.add_node_type(layout, "GeometryNodeInputSplineCyclic")
node_add_menu.add_node_type(layout, "GeometryNodeSplineLength")
node_add_menu.add_node_type(layout, "GeometryNodeSplineParameter")
node_add_menu.add_node_type(layout, "GeometryNodeInputSplineResolution")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_CURVE_SAMPLE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_CURVE_SAMPLE"
bl_label = "Sample"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeSampleCurve")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_CURVE_WRITE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_CURVE_WRITE"
bl_label = "Write"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeSetCurveNormal")
node_add_menu.add_node_type(layout, "GeometryNodeSetCurveRadius")
node_add_menu.add_node_type(layout, "GeometryNodeSetCurveTilt")
node_add_menu.add_node_type(layout, "GeometryNodeSetCurveHandlePositions")
node_add_menu.add_node_type(layout, "GeometryNodeCurveSetHandles")
node_add_menu.add_node_type(layout, "GeometryNodeSetSplineCyclic")
node_add_menu.add_node_type(layout, "GeometryNodeSetSplineResolution")
node_add_menu.add_node_type(layout, "GeometryNodeCurveSplineType")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_CURVE_OPERATIONS(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_CURVE_OPERATIONS"
bl_label = "Operations"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeCurveToMesh")
node_add_menu.add_node_type(layout, "GeometryNodeCurveToPoints")
node_add_menu.add_node_type(layout, "GeometryNodeDeformCurvesOnSurface")
node_add_menu.add_node_type(layout, "GeometryNodeFillCurve")
node_add_menu.add_node_type(layout, "GeometryNodeFilletCurve")
node_add_menu.add_node_type(layout, "GeometryNodeInterpolateCurves")
node_add_menu.add_node_type(layout, "GeometryNodeResampleCurve")
node_add_menu.add_node_type(layout, "GeometryNodeReverseCurve")
node_add_menu.add_node_type(layout, "GeometryNodeSubdivideCurve")
node_add_menu.add_node_type(layout, "GeometryNodeTrimCurve")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_PRIMITIVES_CURVE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_PRIMITIVES_CURVE"
bl_label = "Primitives"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeCurveArc")
node_add_menu.add_node_type(layout, "GeometryNodeCurvePrimitiveBezierSegment")
node_add_menu.add_node_type(layout, "GeometryNodeCurvePrimitiveCircle")
node_add_menu.add_node_type(layout, "GeometryNodeCurvePrimitiveLine")
node_add_menu.add_node_type(layout, "GeometryNodeCurveSpiral")
node_add_menu.add_node_type(layout, "GeometryNodeCurveQuadraticBezier")
node_add_menu.add_node_type(layout, "GeometryNodeCurvePrimitiveQuadrilateral")
node_add_menu.add_node_type(layout, "GeometryNodeCurveStar")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_curve_topology(Menu):
bl_idname = "NODE_MT_geometry_node_curve_topology"
bl_label = "Topology"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeCurveOfPoint")
node_add_menu.add_node_type(layout, "GeometryNodeOffsetPointInCurve")
node_add_menu.add_node_type(layout, "GeometryNodePointsOfCurve")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_GEOMETRY(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_GEOMETRY"
bl_label = "Geometry"
def draw(self, _context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_GEOMETRY_READ")
layout.menu("NODE_MT_geometry_node_GEO_GEOMETRY_SAMPLE")
layout.menu("NODE_MT_geometry_node_GEO_GEOMETRY_WRITE")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_GEOMETRY_OPERATIONS")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeGeometryToInstance")
node_add_menu.add_node_type(layout, "GeometryNodeJoinGeometry")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_GEOMETRY_READ(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_GEOMETRY_READ"
bl_label = "Read"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeInputID")
node_add_menu.add_node_type(layout, "GeometryNodeInputIndex")
node_add_menu.add_node_type(layout, "GeometryNodeInputNamedAttribute")
node_add_menu.add_node_type(layout, "GeometryNodeInputNormal")
node_add_menu.add_node_type(layout, "GeometryNodeInputPosition")
node_add_menu.add_node_type(layout, "GeometryNodeInputRadius")
if context.space_data.geometry_nodes_type == 'TOOL':
node_add_menu.add_node_type(layout, "GeometryNodeToolSelection")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_GEOMETRY_WRITE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_GEOMETRY_WRITE"
bl_label = "Write"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeSetID")
node_add_menu.add_node_type(layout, "GeometryNodeSetPosition")
if context.space_data.geometry_nodes_type == 'TOOL':
node_add_menu.add_node_type(layout, "GeometryNodeToolSetSelection")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_GEOMETRY_OPERATIONS(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_GEOMETRY_OPERATIONS"
bl_label = "Operations"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeBoundBox")
node_add_menu.add_node_type(layout, "GeometryNodeConvexHull")
node_add_menu.add_node_type(layout, "GeometryNodeDeleteGeometry")
node_add_menu.add_node_type(layout, "GeometryNodeDuplicateElements")
node_add_menu.add_node_type(layout, "GeometryNodeMergeByDistance")
node_add_menu.add_node_type(layout, "GeometryNodeTransform")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeSeparateComponents")
node_add_menu.add_node_type(layout, "GeometryNodeSeparateGeometry")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_GEOMETRY_SAMPLE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_GEOMETRY_SAMPLE"
bl_label = "Sample"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeProximity")
node_add_menu.add_node_type(layout, "GeometryNodeIndexOfNearest")
node_add_menu.add_node_type(layout, "GeometryNodeRaycast")
node_add_menu.add_node_type(layout, "GeometryNodeSampleIndex")
node_add_menu.add_node_type(layout, "GeometryNodeSampleNearest")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_INPUT(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_INPUT"
bl_label = "Input"
def draw(self, _context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_INPUT_CONSTANT")
layout.menu("NODE_MT_geometry_node_GEO_INPUT_GROUP")
layout.menu("NODE_MT_geometry_node_GEO_INPUT_SCENE")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_INPUT_CONSTANT(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_INPUT_CONSTANT"
bl_label = "Constant"
bl_translation_context = i18n_contexts.id_nodetree
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "FunctionNodeInputBool")
node_add_menu.add_node_type(layout, "FunctionNodeInputColor")
node_add_menu.add_node_type(layout, "GeometryNodeInputImage")
node_add_menu.add_node_type(layout, "FunctionNodeInputInt")
node_add_menu.add_node_type(layout, "GeometryNodeInputMaterial")
node_add_menu.add_node_type(layout, "FunctionNodeInputString")
node_add_menu.add_node_type(layout, "ShaderNodeValue")
node_add_menu.add_node_type(layout, "FunctionNodeInputVector")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_INPUT_GROUP(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_INPUT_GROUP"
bl_label = "Group"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "NodeGroupInput")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_INPUT_SCENE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_INPUT_SCENE"
bl_label = "Scene"
def draw(self, context):
layout = self.layout
if context.space_data.geometry_nodes_type == 'TOOL':
node_add_menu.add_node_type(layout, "GeometryNodeTool3DCursor")
node_add_menu.add_node_type(layout, "GeometryNodeCollectionInfo")
node_add_menu.add_node_type(layout, "GeometryNodeImageInfo")
node_add_menu.add_node_type(layout, "GeometryNodeIsViewport")
node_add_menu.add_node_type(layout, "GeometryNodeObjectInfo")
node_add_menu.add_node_type(layout, "GeometryNodeInputSceneTime")
node_add_menu.add_node_type(layout, "GeometryNodeSelfObject")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_INSTANCE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_INSTANCE"
bl_label = "Instances"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeInstanceOnPoints")
node_add_menu.add_node_type(layout, "GeometryNodeInstancesToPoints")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeRealizeInstances")
node_add_menu.add_node_type(layout, "GeometryNodeRotateInstances")
node_add_menu.add_node_type(layout, "GeometryNodeScaleInstances")
node_add_menu.add_node_type(layout, "GeometryNodeTranslateInstances")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeInputInstanceRotation")
node_add_menu.add_node_type(layout, "GeometryNodeInputInstanceScale")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_MATERIAL(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MATERIAL"
bl_label = "Material"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeReplaceMaterial")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeInputMaterialIndex")
node_add_menu.add_node_type(layout, "GeometryNodeMaterialSelection")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeSetMaterial")
node_add_menu.add_node_type(layout, "GeometryNodeSetMaterialIndex")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_MESH(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MESH"
bl_label = "Mesh"
def draw(self, _context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_MESH_READ")
layout.menu("NODE_MT_geometry_node_GEO_MESH_SAMPLE")
layout.menu("NODE_MT_geometry_node_GEO_MESH_WRITE")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_MESH_OPERATIONS")
layout.menu("NODE_MT_category_PRIMITIVES_MESH")
layout.menu("NODE_MT_geometry_node_mesh_topology")
layout.menu("NODE_MT_category_GEO_UV")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_MESH_READ(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MESH_READ"
bl_label = "Read"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshEdgeAngle")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshEdgeNeighbors")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshEdgeVertices")
node_add_menu.add_node_type(layout, "GeometryNodeEdgesToFaceGroups")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshFaceArea")
node_add_menu.add_node_type(layout, "GeometryNodeMeshFaceSetBoundaries")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshFaceNeighbors")
if context.space_data.geometry_nodes_type == 'TOOL':
node_add_menu.add_node_type(layout, "GeometryNodeToolFaceSet")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshFaceIsPlanar")
node_add_menu.add_node_type(layout, "GeometryNodeInputShadeSmooth")
node_add_menu.add_node_type(layout, "GeometryNodeInputEdgeSmooth")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshIsland")
node_add_menu.add_node_type(layout, "GeometryNodeInputShortestEdgePaths")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshVertexNeighbors")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_MESH_SAMPLE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MESH_SAMPLE"
bl_label = "Sample"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeSampleNearestSurface")
node_add_menu.add_node_type(layout, "GeometryNodeSampleUVSurface")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_MESH_WRITE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MESH_WRITE"
bl_label = "Write"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeSetShadeSmooth")
if context.space_data.geometry_nodes_type == 'TOOL':
node_add_menu.add_node_type(layout, "GeometryNodeToolSetFaceSet")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_MESH_OPERATIONS(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MESH_OPERATIONS"
bl_label = "Operations"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeDualMesh")
node_add_menu.add_node_type(layout, "GeometryNodeEdgePathsToCurves")
node_add_menu.add_node_type(layout, "GeometryNodeEdgePathsToSelection")
node_add_menu.add_node_type(layout, "GeometryNodeExtrudeMesh")
node_add_menu.add_node_type(layout, "GeometryNodeFlipFaces")
node_add_menu.add_node_type(layout, "GeometryNodeMeshBoolean")
node_add_menu.add_node_type(layout, "GeometryNodeMeshToCurve")
node_add_menu.add_node_type(layout, "GeometryNodeMeshToPoints")
if context.preferences.experimental.use_new_volume_nodes:
node_add_menu.add_node_type(layout, "GeometryNodeMeshToSDFVolume")
node_add_menu.add_node_type(layout, "GeometryNodeMeshToVolume")
node_add_menu.add_node_type(layout, "GeometryNodeScaleElements")
node_add_menu.add_node_type(layout, "GeometryNodeSplitEdges")
node_add_menu.add_node_type(layout, "GeometryNodeSubdivideMesh")
node_add_menu.add_node_type(layout, "GeometryNodeSubdivisionSurface")
node_add_menu.add_node_type(layout, "GeometryNodeTriangulate")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_PRIMITIVES_MESH(Menu):
bl_idname = "NODE_MT_category_PRIMITIVES_MESH"
bl_label = "Primitives"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeMeshCone")
node_add_menu.add_node_type(layout, "GeometryNodeMeshCube")
node_add_menu.add_node_type(layout, "GeometryNodeMeshCylinder")
node_add_menu.add_node_type(layout, "GeometryNodeMeshGrid")
node_add_menu.add_node_type(layout, "GeometryNodeMeshIcoSphere")
node_add_menu.add_node_type(layout, "GeometryNodeMeshCircle")
node_add_menu.add_node_type(layout, "GeometryNodeMeshLine")
node_add_menu.add_node_type(layout, "GeometryNodeMeshUVSphere")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_mesh_topology(Menu):
bl_idname = "NODE_MT_geometry_node_mesh_topology"
bl_label = "Topology"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeCornersOfEdge")
node_add_menu.add_node_type(layout, "GeometryNodeCornersOfFace")
node_add_menu.add_node_type(layout, "GeometryNodeCornersOfVertex")
node_add_menu.add_node_type(layout, "GeometryNodeEdgesOfCorner")
node_add_menu.add_node_type(layout, "GeometryNodeEdgesOfVertex")
node_add_menu.add_node_type(layout, "GeometryNodeFaceOfCorner")
node_add_menu.add_node_type(layout, "GeometryNodeOffsetCornerInFace")
node_add_menu.add_node_type(layout, "GeometryNodeVertexOfCorner")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_OUTPUT(Menu):
bl_idname = "NODE_MT_category_GEO_OUTPUT"
bl_label = "Output"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "NodeGroupOutput")
node_add_menu.add_node_type(layout, "GeometryNodeViewer")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_POINT(Menu):
bl_idname = "NODE_MT_category_GEO_POINT"
bl_label = "Point"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeDistributePointsInVolume")
node_add_menu.add_node_type(layout, "GeometryNodeDistributePointsOnFaces")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodePoints")
node_add_menu.add_node_type(layout, "GeometryNodePointsToCurves")
node_add_menu.add_node_type(layout, "GeometryNodePointsToVertices")
if context.preferences.experimental.use_new_volume_nodes:
node_add_menu.add_node_type(layout, "GeometryNodePointsToSDFVolume")
node_add_menu.add_node_type(layout, "GeometryNodePointsToVolume")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeSetPointRadius")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_simulation(Menu):
bl_idname = "NODE_MT_category_simulation"
bl_label = "Simulation"
def draw(self, _context):
layout = self.layout
node_add_menu.add_simulation_zone(layout, label="Simulation Zone")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_TEXT(Menu):
bl_idname = "NODE_MT_category_GEO_TEXT"
bl_label = "Text"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeStringJoin")
node_add_menu.add_node_type(layout, "FunctionNodeReplaceString")
node_add_menu.add_node_type(layout, "FunctionNodeSliceString")
layout.separator()
node_add_menu.add_node_type(layout, "FunctionNodeStringLength")
node_add_menu.add_node_type(layout, "GeometryNodeStringToCurves")
node_add_menu.add_node_type(layout, "FunctionNodeValueToString")
layout.separator()
node_add_menu.add_node_type(layout, "FunctionNodeInputSpecialCharacters")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_TEXTURE(Menu):
bl_idname = "NODE_MT_category_GEO_TEXTURE"
bl_label = "Texture"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "ShaderNodeTexBrick")
node_add_menu.add_node_type(layout, "ShaderNodeTexChecker")
node_add_menu.add_node_type(layout, "ShaderNodeTexGradient")
node_add_menu.add_node_type(layout, "GeometryNodeImageTexture")
node_add_menu.add_node_type(layout, "ShaderNodeTexMagic")
node_add_menu.add_node_type(layout, "ShaderNodeTexMusgrave")
node_add_menu.add_node_type(layout, "ShaderNodeTexNoise")
node_add_menu.add_node_type(layout, "ShaderNodeTexVoronoi")
node_add_menu.add_node_type(layout, "ShaderNodeTexWave")
node_add_menu.add_node_type(layout, "ShaderNodeTexWhiteNoise")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_UTILITIES(Menu):
bl_idname = "NODE_MT_category_GEO_UTILITIES"
bl_label = "Utilities"
def draw(self, _context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_COLOR")
layout.menu("NODE_MT_category_GEO_TEXT")
layout.menu("NODE_MT_category_GEO_VECTOR")
layout.separator()
layout.menu("NODE_MT_category_GEO_UTILITIES_FIELD")
layout.menu("NODE_MT_category_GEO_UTILITIES_MATH")
layout.menu("NODE_MT_category_GEO_UTILITIES_ROTATION")
layout.separator()
node_add_menu.add_node_type(layout, "FunctionNodeRandomValue")
node_add_menu.add_repeat_zone(layout, label="Repeat Zone")
node_add_menu.add_node_type(layout, "GeometryNodeSwitch")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_UTILITIES_FIELD(Menu):
bl_idname = "NODE_MT_category_GEO_UTILITIES_FIELD"
bl_label = "Field"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeAccumulateField")
node_add_menu.add_node_type(layout, "GeometryNodeFieldAtIndex")
node_add_menu.add_node_type(layout, "GeometryNodeFieldOnDomain")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_UTILITIES_ROTATION(Menu):
bl_idname = "NODE_MT_category_GEO_UTILITIES_ROTATION"
bl_label = "Rotation"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "FunctionNodeAlignEulerToVector")
node_add_menu.add_node_type(layout, "FunctionNodeAxisAngleToRotation")
node_add_menu.add_node_type(layout, "FunctionNodeEulerToRotation")
node_add_menu.add_node_type(layout, "FunctionNodeInvertRotation")
node_add_menu.add_node_type(layout, "FunctionNodeRotateEuler")
node_add_menu.add_node_type(layout, "FunctionNodeRotateVector")
node_add_menu.add_node_type(layout, "FunctionNodeRotationToAxisAngle")
node_add_menu.add_node_type(layout, "FunctionNodeRotationToEuler")
node_add_menu.add_node_type(layout, "FunctionNodeRotationToQuaternion")
node_add_menu.add_node_type(layout, "FunctionNodeQuaternionToRotation")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_UTILITIES_MATH(Menu):
bl_idname = "NODE_MT_category_GEO_UTILITIES_MATH"
bl_label = "Math"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "FunctionNodeBooleanMath")
node_add_menu.add_node_type(layout, "ShaderNodeClamp")
node_add_menu.add_node_type(layout, "FunctionNodeCompare")
node_add_menu.add_node_type(layout, "ShaderNodeFloatCurve")
node_add_menu.add_node_type(layout, "FunctionNodeFloatToInt")
node_add_menu.add_node_type(layout, "ShaderNodeMapRange")
node_add_menu.add_node_type(layout, "ShaderNodeMath")
node_add_menu.add_node_type(layout, "ShaderNodeMix")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_UV(Menu):
bl_idname = "NODE_MT_category_GEO_UV"
bl_label = "UV"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeUVPackIslands")
node_add_menu.add_node_type(layout, "GeometryNodeUVUnwrap")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_VECTOR(Menu):
bl_idname = "NODE_MT_category_GEO_VECTOR"
bl_label = "Vector"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "ShaderNodeVectorCurve")
node_add_menu.add_node_type(layout, "ShaderNodeVectorMath")
node_add_menu.add_node_type(layout, "ShaderNodeVectorRotate")
layout.separator()
node_add_menu.add_node_type(layout, "ShaderNodeCombineXYZ")
props = node_add_menu.add_node_type(layout, "ShaderNodeMix", label=iface_("Mix Vector"))
ops = props.settings.add()
ops.name = "data_type"
ops.value = "'VECTOR'"
node_add_menu.add_node_type(layout, "ShaderNodeSeparateXYZ")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_VOLUME(Menu):
bl_idname = "NODE_MT_category_GEO_VOLUME"
bl_label = "Volume"
bl_translation_context = i18n_contexts.id_id
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeVolumeCube")
node_add_menu.add_node_type(layout, "GeometryNodeVolumeToMesh")
if context.preferences.experimental.use_new_volume_nodes:
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeMeanFilterSDFVolume")
node_add_menu.add_node_type(layout, "GeometryNodeOffsetSDFVolume")
node_add_menu.add_node_type(layout, "GeometryNodeSampleVolume")
node_add_menu.add_node_type(layout, "GeometryNodeSDFVolumeSphere")
node_add_menu.add_node_type(layout, "GeometryNodeInputSignedDistance")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_GROUP(Menu):
bl_idname = "NODE_MT_category_GEO_GROUP"
bl_label = "Group"
def draw(self, context):
layout = self.layout
node_add_menu.draw_node_group_add_menu(context, layout)
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_add_all(Menu):
bl_idname = "NODE_MT_geometry_node_add_all"
bl_label = ""
def draw(self, context):
snode = context.space_data
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_ATTRIBUTE")
layout.menu("NODE_MT_geometry_node_GEO_INPUT")
layout.menu("NODE_MT_category_GEO_OUTPUT")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_GEOMETRY")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_CURVE")
layout.menu("NODE_MT_geometry_node_GEO_INSTANCE")
layout.menu("NODE_MT_geometry_node_GEO_MESH")
layout.menu("NODE_MT_category_GEO_POINT")
layout.menu("NODE_MT_category_GEO_VOLUME")
layout.separator()
layout.menu("NODE_MT_category_simulation")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_MATERIAL")
layout.menu("NODE_MT_category_GEO_TEXTURE")
layout.menu("NODE_MT_category_GEO_UTILITIES")
layout.separator()
layout.menu("NODE_MT_category_GEO_GROUP")
layout.menu("NODE_MT_category_layout")
node_add_menu.draw_root_assets(layout)
classes = (
NODE_MT_geometry_node_add_all,
NODE_MT_geometry_node_GEO_ATTRIBUTE,
NODE_MT_geometry_node_GEO_INPUT,
NODE_MT_geometry_node_GEO_INPUT_CONSTANT,
NODE_MT_geometry_node_GEO_INPUT_GROUP,
NODE_MT_geometry_node_GEO_INPUT_SCENE,
NODE_MT_category_GEO_OUTPUT,
NODE_MT_geometry_node_GEO_CURVE,
NODE_MT_geometry_node_GEO_CURVE_READ,
NODE_MT_geometry_node_GEO_CURVE_SAMPLE,
NODE_MT_geometry_node_GEO_CURVE_WRITE,
NODE_MT_geometry_node_GEO_CURVE_OPERATIONS,
NODE_MT_geometry_node_GEO_PRIMITIVES_CURVE,
NODE_MT_geometry_node_curve_topology,
NODE_MT_geometry_node_GEO_GEOMETRY,
NODE_MT_geometry_node_GEO_GEOMETRY_READ,
NODE_MT_geometry_node_GEO_GEOMETRY_WRITE,
NODE_MT_geometry_node_GEO_GEOMETRY_OPERATIONS,
NODE_MT_geometry_node_GEO_GEOMETRY_SAMPLE,
NODE_MT_geometry_node_GEO_INSTANCE,
NODE_MT_geometry_node_GEO_MESH,
NODE_MT_geometry_node_GEO_MESH_READ,
NODE_MT_geometry_node_GEO_MESH_SAMPLE,
NODE_MT_geometry_node_GEO_MESH_WRITE,
NODE_MT_geometry_node_GEO_MESH_OPERATIONS,
NODE_MT_category_GEO_UV,
NODE_MT_category_PRIMITIVES_MESH,
NODE_MT_geometry_node_mesh_topology,
NODE_MT_category_GEO_POINT,
NODE_MT_category_simulation,
NODE_MT_category_GEO_VOLUME,
NODE_MT_geometry_node_GEO_MATERIAL,
NODE_MT_category_GEO_TEXTURE,
NODE_MT_category_GEO_UTILITIES,
NODE_MT_geometry_node_GEO_COLOR,
NODE_MT_category_GEO_TEXT,
NODE_MT_category_GEO_VECTOR,
NODE_MT_category_GEO_UTILITIES_FIELD,
NODE_MT_category_GEO_UTILITIES_MATH,
NODE_MT_category_GEO_UTILITIES_ROTATION,
NODE_MT_category_GEO_GROUP,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)