This solves an issue when both linear gizmos happen to be at the same position. In this case the gizmos became fairly unusable because they overlapped a lot. They can still overlap of course, but it's more likely that they start at the same position than that they end at the same position. Note, when using a transform gizmo, the collision between the scale and translate gizmo is resolved already. The issue only happens when two independent Linear Gizmo nodes are used. Pull Request: https://projects.blender.org/blender/blender/pulls/128371