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02cc80691d71ea305780655d3b0d4cd4530db9c7
test
/
source
/
gameengine
/
VideoTexture
History
Campbell Barton
da1f288f50
rename libs internal libs for CMake + SCons (used in MSVC project files)
...
for game engine use "ge_" prefix & make names generally more descriptive.
2010-11-18 11:42:05 +00:00
..
BlendType.h
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blendVideoTex.cpp
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CMakeLists.txt
rename libs internal libs for CMake + SCons (used in MSVC project files)
2010-11-18 11:42:05 +00:00
Common.h
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Exception.cpp
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Exception.h
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FilterBase.cpp
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FilterBase.h
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FilterBlueScreen.cpp
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FilterBlueScreen.h
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FilterColor.cpp
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FilterColor.h
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FilterNormal.cpp
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FilterNormal.h
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FilterSource.cpp
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FilterSource.h
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ImageBase.cpp
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ImageBase.h
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ImageBuff.cpp
most unused arg warnings corrected.
2010-10-16 14:32:17 +00:00
ImageBuff.h
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ImageMix.cpp
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ImageMix.h
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ImageRender.cpp
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ImageRender.h
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ImageViewport.cpp
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ImageViewport.h
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Makefile
Update address in license block.
2010-08-10 21:22:26 +00:00
PyTypeList.cpp
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PyTypeList.h
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SConscript
rename libs internal libs for CMake + SCons (used in MSVC project files)
2010-11-18 11:42:05 +00:00
Texture.cpp
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Texture.h
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VideoBase.cpp
Quiet compiler warnings.
2010-10-20 12:33:00 +00:00
VideoBase.h
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VideoFFmpeg.cpp
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VideoFFmpeg.h
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