Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
41 lines
934 B
C++
41 lines
934 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2018 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup intern_eigen
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*/
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#ifndef __EIGEN3_MATRIX_C_API_CC__
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#define __EIGEN3_MATRIX_C_API_CC__
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/* Eigen gives annoying huge amount of warnings here, silence them! */
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#if defined(__GNUC__) && !defined(__clang__)
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# pragma GCC diagnostic ignored "-Wlogical-op"
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#endif
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#ifdef __EIGEN3_MATRIX_C_API_CC__ /* quiet warning */
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#endif
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#include <Eigen/Core>
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#include <Eigen/Dense>
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#include "matrix.h"
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using Eigen::Map;
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using Eigen::Matrix4f;
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bool EIG_invert_m4_m4(float inverse[4][4], const float matrix[4][4])
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{
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Map<Matrix4f> M = Map<Matrix4f>((float *)matrix);
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Matrix4f R;
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bool invertible = true;
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M.computeInverseWithCheck(R, invertible, 0.0f);
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if (!invertible) {
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R = R.Zero();
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}
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memcpy(inverse, R.data(), sizeof(float) * 4 * 4);
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return invertible;
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}
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#endif /* __EIGEN3_MATRIX_C_API_CC__ */
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