Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
031a58dc027a7e6c4e630e64584d68b08fb52e2c
test/source
History
Tamito Kajiyama 031a58dc02 Fix for a crash due to mesh faces with wire frame materials not properly handled.
A problem report by Vicente Carro through personal communications, many thanks!
2013-03-16 16:41:12 +00:00
..
blender
Fix for a crash due to mesh faces with wire frame materials not properly handled.
2013-03-16 16:41:12 +00:00
blenderplayer
Merged changes in the trunk up to revision 54992.
2013-03-03 15:07:49 +00:00
creator
Merged changes in the trunk up to revision 54992.
2013-03-03 15:07:49 +00:00
gameengine
BGE: Fix for bugs #34428, #20856, #20281. These were all multi-uv bugs caused by the BGE keeping too much uv information. When setting up shaders the BGE assumes each UV layer is unique, but the converter would store duplicates.
2013-03-02 18:05:52 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
patch [#34437] Fix text editor bug: ctrl+F is not configurable
2013-02-26 05:22:04 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
Powered by Gitea Version: 1.24.6 Page: 1299ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API