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test/tests/python/view_layer/test_layer_syncing.py
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

115 lines
3.9 KiB
Python

# SPDX-FileCopyrightText: 2017-2022 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
# ############################################################
# Importing - Same For All Render Layer Tests
# ############################################################
import unittest
from view_layer_common import *
# ############################################################
# Testing
# ############################################################
class UnitTesting(ViewLayerTesting):
def do_syncing(self, filepath_json, unlink_mode):
import bpy
import os
import tempfile
ROOT = self.get_root()
with tempfile.TemporaryDirectory() as dirpath:
filepath_layers = os.path.join(ROOT, 'layers.blend')
# open file
bpy.ops.wm.open_mainfile('EXEC_DEFAULT', filepath=filepath_layers)
self.rename_collections()
# create sub-collections
three_b = bpy.data.objects.get('T.3b')
three_c = bpy.data.objects.get('T.3c')
three_d = bpy.data.objects.get('T.3d')
scene = bpy.context.scene
subzero = scene.master_collection.collections['1'].collections.new('sub-zero')
scorpion = scene.master_collection.collections['1'].collections.new('scorpion')
# test linking sync
subzero.objects.link(three_b)
scorpion.objects.link(three_c)
# test unlinking sync
if unlink_mode in {'OBJECT', 'COLLECTION'}:
scorpion.objects.link(three_d)
scorpion.objects.unlink(three_d)
if unlink_mode == 'COLLECTION':
scorpion.objects.link(three_d)
scene.master_collection.collections['1'].collections.remove(subzero)
scene.master_collection.collections['1'].collections.remove(scorpion)
# save file
filepath_nested = os.path.join(dirpath, 'nested.blend')
bpy.ops.wm.save_mainfile('EXEC_DEFAULT', filepath=filepath_nested)
# get the generated json
datas = query_scene(filepath_nested, 'Main', (get_scene_collections, get_layers))
self.assertTrue(datas, "Data is not valid")
filepath_nested_json = os.path.join(dirpath, "nested.json")
with open(filepath_nested_json, "w") as f:
for data in datas:
f.write(dump(data))
self.assertTrue(compare_files(
filepath_nested_json,
filepath_json,
),
"Scene dump files differ")
def test_syncing_link(self):
"""
See if scene collections and layer collections are in sync
when we create new subcollections and link new objects
"""
import os
ROOT = self.get_root()
filepath_json = os.path.join(ROOT, 'layers_nested.json')
self.do_syncing(filepath_json, 'NONE')
def test_syncing_unlink_object(self):
"""
See if scene collections and layer collections are in sync
when we create new subcollections, link new objects and unlink
some.
"""
import os
ROOT = self.get_root()
filepath_json = os.path.join(ROOT, 'layers_nested.json')
self.do_syncing(filepath_json, 'OBJECT')
def test_syncing_unlink_collection(self):
"""
See if scene collections and layer collections are in sync
when we create new subcollections, link new objects and unlink full collections
some.
"""
import os
ROOT = self.get_root()
filepath_json = os.path.join(ROOT, 'layers.json')
self.do_syncing(filepath_json, 'COLLECTION')
# ############################################################
# Main - Same For All Render Layer Tests
# ############################################################
if __name__ == '__main__':
UnitTesting._extra_arguments = setup_extra_arguments(__file__)
unittest.main()