Files
test/source/blender/render/CMakeLists.txt
Bogdan Nagirniak 04bb5f9995 Render: support USD Hydra render delegates
Hydra is a rendering architecture part of USD, designed to abstract the
host application from the renderer. A renderer implementing a Hydra
render delegate can run in any host application supporting Hydra, which
now includes Blender.

For external renderers this means less code to be written, and improved
performance due to a using a C++ API instead of a Python API.

Add-ons need to subclass bpy.types.HydraRenderEngine. See the example in
the Python API docs for details.

An add-on for Hydra Storm will be included as well. This is USD's
rasterizing renderer, used in other applications like usdview. For users
it can provide a preview of USD file export, and for developers it
serves a reference.

There are still limitations and missing features, especially around
materials. The remaining to do items are tracked in #110765.

This feature was contributed by AMD.

Ref #110765

Co-authored-by: Georgiy Markelov <georgiy.m.markelov@gmail.com>
Co-authored-by: Vasyl-Pidhirskyi <vpidhirskyi@gmail.com>
Co-authored-by: Brian Savery <brian.savery@gmail.com>
Co-authored-by: Brecht Van Lommel <brecht@blender.org>

Pull Request: https://projects.blender.org/blender/blender/pulls/104712
2023-08-04 17:01:09 +02:00

100 lines
1.6 KiB
CMake

# SPDX-FileCopyrightText: 2006 Blender Foundation
#
# SPDX-License-Identifier: GPL-2.0-or-later
set(INC
.
intern
../blenkernel
../blentranslation
../compositor/realtime_compositor
../compositor/realtime_compositor/cached_resources
../depsgraph
../draw
../gpu
../gpu/intern
../imbuf
../makesrna
../nodes
../sequencer
../simulation
../windowmanager
../../../intern/mikktspace
../../../intern/mantaflow/extern
)
set(INC_SYS
)
set(SRC
intern/bake.cc
intern/compositor.cc
intern/engine.cc
intern/initrender.cc
intern/multires_bake.cc
intern/pipeline.cc
intern/render_result.cc
intern/render_types.cc
intern/texture_image.cc
intern/texture_margin.cc
intern/texture_pointdensity.cc
intern/texture_procedural.cc
intern/tile_highlight.cc
intern/zbuf.cc
RE_bake.h
RE_compositor.hh
RE_engine.h
RE_multires_bake.h
RE_pipeline.h
RE_texture.h
RE_texture_margin.h
intern/pipeline.hh
intern/render_result.h
intern/render_types.h
intern/texture_common.h
intern/tile_highlight.h
intern/zbuf.h
)
set(LIB
PRIVATE bf::blenlib
PRIVATE bf::dna
PRIVATE bf::intern::guardedalloc
bf_realtime_compositor
PRIVATE bf::intern::atomic
)
if(WITH_PYTHON)
add_definitions(-DWITH_PYTHON)
list(APPEND INC
../python
)
endif()
if(WITH_IMAGE_OPENEXR)
list(APPEND LIB
bf_imbuf_openexr
)
add_definitions(-DWITH_OPENEXR)
endif()
if(WITH_FREESTYLE)
list(APPEND INC
../freestyle
)
list(APPEND LIB
bf_freestyle
)
add_definitions(-DWITH_FREESTYLE)
endif()
blender_add_lib_nolist(bf_render "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
if(WITH_HYDRA)
add_subdirectory(hydra)
endif()