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test/source/blender
Christoph Neuhauser 056fa85699 Fix #132196: UI: Camera gizmo cannot be shifted on Intel GPUs
GPU_DEPTH_NONE leads to issues with Intel GPU drivers on Windows
where camera gizmos cannot be shifted. glGetQueryObjectuiv for
GL_SAMPLES_PASSED seems to return zero in all cases.

This might be due to undefined behavior of OpenGL when the depth
test is disabled and rendering to a depth render target-only
framebuffer. Using GPU_DEPTH_ALWAYS fixes the issue.

Pull Request: https://projects.blender.org/blender/blender/pulls/136607
2025-04-02 15:51:24 +02:00
..
2024-09-20 13:14:57 +10:00
2024-10-04 11:33:21 +02:00
2025-04-01 20:22:47 +02:00
2025-04-02 15:15:27 +02:00