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061cdee6dc1dbd516adeb6daf133ee6fdb3f4ff9
test/source/blender/gpu
History
Campbell Barton afe9970d48 style cleanup
2013-03-16 14:42:05 +00:00
..
intern
Fix: multisample viewport drawing didn't work well with selection or particle
2013-03-15 19:56:33 +00:00
shaders
style cleanup
2013-03-16 14:42:05 +00:00
CMakeLists.txt
OpenGL: more work on fixed function lighting implementation as GLSL.
2013-03-10 15:38:23 +00:00
GPU_buffers.h
Use GPU_Buffers to draw wireframe when in dynamic-topology sculpt mode
2012-12-30 18:30:13 +00:00
GPU_draw.h
define the size of matrix args for both rows/cols.
2012-12-11 14:29:01 +00:00
GPU_extensions.h
Fix: multisample viewport drawing didn't work well with selection or particle
2013-03-15 19:56:33 +00:00
GPU_material.h
Matcap support in 3D Viewport.
2013-01-22 11:18:41 +00:00
GPU_simple_shader.h
OpenGL: more work on fixed function lighting implementation as GLSL.
2013-03-10 15:38:23 +00:00
SConscript
use bool for knife, also scons tab/space mix.
2013-03-15 19:00:21 +00:00
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