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test/source
Sergey Sharybin b36e26bbce Revert "Mesh: Solve incorrect result of mesh.split_faces()"
The change was delivering broken topology for certain cases.
The assumption that new edge only connects new vertices was
wrong.

Reverting to a commit which was giving correct render results
but was using more memory.

This reverts commit af1e48e8ab.
2017-02-15 12:40:13 +01:00
..
2017-01-23 19:10:37 -05:00
2017-01-29 17:21:57 +03:00