Files
test/source/blender/blenkernel/BKE_modifier.h
Ben Batt 4f8079d49c Modifier Stack: Limit calculation to required data.
This commit upgrades the modifier stack to only calculate the data which is
needed, either by modifiers further down the stack or by other functions at
the end of the stack (e.g. drawing functions).

This speeds up modifier stack recalculation, especially where vertex
groups and UV coordinates are concerned. For example, a mesh with an Armature
modifier followed by a Subsurf modifier would previously have required the
Subsurf modifier to interpolate all the vertex groups in the mesh, slowing
down modifier calculations considerably. With this update, vertex group data
is not propagated beyond the Armature modifier, so calculations are faster.

Note that this depends on the order of modifiers in the stack. If the Armature
and Subsurf modifiers were swapped in the above example, the Subsurf modifier
would have to interpolate vertex groups, as they are needed by the Armature
modifier.
2006-12-05 17:42:03 +00:00

287 lines
10 KiB
C

/**
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef BKE_MODIFIER_H
#define BKE_MODIFIER_H
#include "BKE_customdata.h"
struct EditMesh;
struct DerivedMesh;
struct DagForest;
struct DagNode;
struct Object;
struct ListBase;
struct LinkNode;
struct bArmature;
typedef enum {
/* Should not be used, only for None modifier type */
eModifierTypeType_None,
/* Modifier only does deformation, implies that modifier
* type should have a valid deformVerts function. OnlyDeform
* style modifiers implicitly accept either mesh or CV
* input but should still declare flags appropriately.
*/
eModifierTypeType_OnlyDeform,
eModifierTypeType_Constructive,
eModifierTypeType_Nonconstructive,
} ModifierTypeType;
typedef enum {
eModifierTypeFlag_AcceptsMesh = (1<<0),
eModifierTypeFlag_AcceptsCVs = (1<<1),
eModifierTypeFlag_SupportsMapping = (1<<2),
eModifierTypeFlag_SupportsEditmode = (1<<3),
/* For modifiers that support editmode this determines if the
* modifier should be enabled by default in editmode. This should
* only be used by modifiers that are relatively speedy and
* also generally used in editmode, otherwise let the user enable
* it by hand.
*/
eModifierTypeFlag_EnableInEditmode = (1<<4),
/* For modifiers that require original data and so cannot
* be placed after any non-deformative modifier.
*/
eModifierTypeFlag_RequiresOriginalData = (1<<5),
} ModifierTypeFlag;
typedef void (*ObjectWalkFunc)(void *userData, Object *ob, Object **obpoin);
typedef void (*IDWalkFunc)(void *userData, Object *ob, ID **idpoin);
typedef struct ModifierTypeInfo {
/* The user visible name for this modifier */
char name[32];
/* The DNA struct name for the modifier data type, used to
* write the DNA data out.
*/
char structName[32];
/* The size of the modifier data type, used by allocation. */
int structSize;
ModifierTypeType type;
ModifierTypeFlag flags;
/********************* Non-optional functions *********************/
/* Copy instance data for this modifier type. Should copy all user
* level settings to the target modifier.
*/
void (*copyData)(ModifierData *md, ModifierData *target);
/********************* Deform modifier functions *********************/
/* Only for deform types, should apply the deformation
* to the given vertex array. If the deformer requires information from
* the object it can obtain it from the derivedData argument if non-NULL,
* and otherwise the ob argument.
*/
void (*deformVerts)(ModifierData *md, struct Object *ob,
struct DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts);
/* Like deformVerts but called during editmode (for supporting modifiers)
*/
void (*deformVertsEM)(
ModifierData *md, struct Object *ob,
struct EditMesh *editData, struct DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts);
/********************* Non-deform modifier functions *********************/
/* For non-deform types: apply the modifier and return a derived
* data object (type is dependent on object type).
*
* The derivedData argument should always be non-NULL; the modifier
* should read the object data from the derived object instead of the
* actual object data.
*
* The useRenderParams argument indicates if the modifier is being
* applied in the service of the renderer which may alter quality
* settings.
*
* The isFinalCalc parameter indicates if the modifier is being
* calculated for a final result or for something temporary
* (like orcos). This is a hack at the moment, it is meant so subsurf
* can know if it is safe to reuse its internal cache.
*
* The modifier may reuse the derivedData argument (i.e. return it in
* modified form), but must not release it.
*/
struct DerivedMesh *(*applyModifier)(
ModifierData *md, struct Object *ob,
struct DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc);
/* Like applyModifier but called during editmode (for supporting
* modifiers).
*
* The derived object that is returned must support the operations that
* are expected from editmode objects. The same qualifications regarding
* derivedData apply as for applyModifier.
*/
struct DerivedMesh *(*applyModifierEM)(
ModifierData *md, struct Object *ob,
struct EditMesh *editData,
struct DerivedMesh *derivedData);
/********************* Optional functions *********************/
/* Initialize new instance data for this modifier type, this function
* should set modifier variables to their default values.
*
* This function is optional.
*/
void (*initData)(ModifierData *md);
/* Should return a CustomDataMask indicating what data this
* modifier needs. If (mask & (1 << (layer type))) != 0, this modifier
* needs that custom data layer. This function's return value can change
* depending on the modifier's settings.
*
* Note that this means extra data (e.g. vertex groups) - it is assumed
* that all modifiers need mesh data and deform modifiers need vertex
* coordinates.
*
* Note that this limits the number of custom data layer types to 32.
*
* If this function is not present or it returns 0, it is assumed that
* no extra data is needed.
*
* This function is optional.
*/
CustomDataMask (*requiredDataMask)(ModifierData *md);
/* Free internal modifier data variables, this function should
* not free the md variable itself.
*
* This function is optional.
*/
void (*freeData)(ModifierData *md);
/* Return a boolean value indicating if this modifier is able to be
* calculated based on the modifier data. This is *not* regarding the
* md->flag, that is tested by the system, this is just if the data
* validates (for example, a lattice will return false if the lattice
* object is not defined).
*
* This function is optional (assumes never disabled if not present).
*/
int (*isDisabled)(ModifierData *md);
/* Add the appropriate relations to the DEP graph depending on the
* modifier data.
*
* This function is optional.
*/
void (*updateDepgraph)(ModifierData *md, struct DagForest *forest,
struct Object *ob, struct DagNode *obNode);
/* Should return true if the modifier needs to be recalculated on time
* changes.
*
* This function is optional (assumes false if not present).
*/
int (*dependsOnTime)(ModifierData *md);
/* Should call the given walk function on with a pointer to each Object
* pointer that the modifier data stores. This is used for linking on file
* load and for unlinking objects or forwarding object references.
*
* This function is optional.
*/
void (*foreachObjectLink)(ModifierData *md, struct Object *ob,
ObjectWalkFunc walk, void *userData);
/* Should call the given walk function with a pointer to each ID
* pointer (i.e. each datablock pointer) that the modifier data
* stores. This is used for linking on file load and for
* unlinking datablocks or forwarding datablock references.
*
* This function is optional. If it is not present, foreachObjectLink
* will be used.
*/
void (*foreachIDLink)(ModifierData *md, struct Object *ob,
IDWalkFunc walk, void *userData);
} ModifierTypeInfo;
ModifierTypeInfo *modifierType_getInfo (ModifierType type);
/* Modifier utility calls, do call through type pointer and return
* default values if pointer is optional.
*/
ModifierData *modifier_new(int type);
void modifier_free(ModifierData *md);
void modifier_copyData(ModifierData *md, ModifierData *target);
int modifier_dependsOnTime(ModifierData *md);
int modifier_supportsMapping(ModifierData *md);
int modifier_couldBeCage(ModifierData *md);
void modifier_setError(ModifierData *md, char *format, ...);
void modifiers_foreachObjectLink(struct Object *ob,
ObjectWalkFunc walk,
void *userData);
void modifiers_foreachIDLink(struct Object *ob,
IDWalkFunc walk,
void *userData);
ModifierData *modifiers_findByType(struct Object *ob, ModifierType type);
void modifiers_clearErrors(struct Object *ob);
int modifiers_getCageIndex(struct Object *ob,
int *lastPossibleCageIndex_r);
int modifiers_isSoftbodyEnabled(struct Object *ob);
struct Object *modifiers_isDeformedByArmature(struct Object *ob);
int modifiers_usesArmature(struct Object *ob, struct bArmature *arm);
int modifiers_isDeformed(struct Object *ob);
/* Calculates and returns a linked list of CustomDataMasks indicating the
* data required by each modifier in the stack pointed to by md for correct
* evaluation, assuming the data indicated by dataMask is required at the
* end of the stack.
*/
struct LinkNode *modifiers_calcDataMasks(ModifierData *md,
CustomDataMask dataMask);
ModifierData *modifiers_getVirtualModifierList(struct Object *ob);
#endif