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test
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092f6344c3e63fed511acf71e059cdc39867f227
test
/
source
/
blender
/
gpu
History
Brecht Van Lommel
b25ca62f20
Fix
#32404
: GLSL normal maps using float images were incorrectly getting
...
color managed.
2012-08-30 17:42:04 +00:00
..
intern
Fix
#32404
: GLSL normal maps using float images were incorrectly getting
2012-08-30 17:42:04 +00:00
shaders
style cleanup
2012-08-11 22:12:32 +00:00
CMakeLists.txt
simplified data_to_c macro in cmake
2012-08-11 13:32:19 +00:00
GPU_buffers.h
Add mask-drawing support to GPU_Buffers.
2012-05-10 20:36:34 +00:00
GPU_draw.h
Fix
#32404
: GLSL normal maps using float images were incorrectly getting
2012-08-30 17:42:04 +00:00
GPU_extensions.h
Fix
#32404
: GLSL normal maps using float images were incorrectly getting
2012-08-30 17:42:04 +00:00
GPU_material.h
Fix
#32404
: GLSL normal maps using float images were incorrectly getting
2012-08-30 17:42:04 +00:00
SConscript
generate glsl shaders c files at build time.
2012-08-11 13:01:44 +00:00