Files
test/source/blender/blenloader/intern/readblenentry.c
Ton Roosendaal 604b423032 - Library linking feature: global undo/redo now doesn't read the linked
library .blend files anymore, making it a load faster to use.

- Fixed ancient annoyance; samples were not properly freed, giving a lot
  "Error Totblock" when using sound.
  This fix also involves removing an ancient NaN hack, which treated the
  samples as fake Library data in the Main database.
  But still, the Blender Sound and Sample code is horrible... :/
2006-11-25 13:07:28 +00:00

391 lines
9.1 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
* .blend file reading entry point
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
#include "BLI_linklist.h"
#include "DNA_sdna_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "DNA_ID.h"
#include "BKE_utildefines.h" // for ENDB
#include "BKE_main.h"
#include "BKE_global.h"
#include "BKE_library.h" // for free_main
#include "BLO_readfile.h"
#include "BLO_undofile.h"
#include "readfile.h"
#include "BLO_readblenfile.h"
/**
* IDType stuff, I plan to move this
* out into its own file + prefix, and
* make sure all IDType handling goes through
* these routines.
*/
typedef struct {
unsigned short code;
char *name;
int flags;
#define IDTYPE_FLAGS_ISLINKABLE (1<<0)
} IDType;
static IDType idtypes[]= {
{ ID_AC, "Action", IDTYPE_FLAGS_ISLINKABLE},
{ ID_AR, "Armature", IDTYPE_FLAGS_ISLINKABLE},
{ ID_BR, "Brush", IDTYPE_FLAGS_ISLINKABLE},
{ ID_CA, "Camera", IDTYPE_FLAGS_ISLINKABLE},
{ ID_CU, "Curve", IDTYPE_FLAGS_ISLINKABLE},
{ ID_GR, "Group", IDTYPE_FLAGS_ISLINKABLE},
{ ID_ID, "ID", 0},
{ ID_IM, "Image", IDTYPE_FLAGS_ISLINKABLE},
{ ID_IP, "Ipo", IDTYPE_FLAGS_ISLINKABLE},
{ ID_KE, "Key", 0},
{ ID_LA, "Lamp", IDTYPE_FLAGS_ISLINKABLE},
{ ID_LF, "Life", 0},
{ ID_LI, "Library", 0},
{ ID_LT, "Lattice", IDTYPE_FLAGS_ISLINKABLE},
{ ID_MA, "Material", IDTYPE_FLAGS_ISLINKABLE},
{ ID_MB, "Metaball", IDTYPE_FLAGS_ISLINKABLE},
{ ID_ME, "Mesh", IDTYPE_FLAGS_ISLINKABLE},
{ ID_NT, "NodeTree", IDTYPE_FLAGS_ISLINKABLE},
{ ID_OB, "Object", IDTYPE_FLAGS_ISLINKABLE},
{ ID_SCE, "Scene", IDTYPE_FLAGS_ISLINKABLE},
{ ID_SCR, "Screen", 0},
{ ID_SEQ, "Sequence", 0},
{ ID_SE, "Sector", 0},
{ ID_SO, "Sound", IDTYPE_FLAGS_ISLINKABLE},
{ ID_TE, "Texture", IDTYPE_FLAGS_ISLINKABLE},
{ ID_TXT, "Text", IDTYPE_FLAGS_ISLINKABLE},
{ ID_VF, "VFont", IDTYPE_FLAGS_ISLINKABLE},
{ ID_WO, "World", IDTYPE_FLAGS_ISLINKABLE},
{ ID_WV, "Wave", 0},
};
static int nidtypes= sizeof(idtypes)/sizeof(idtypes[0]);
/* local prototypes --------------------- */
void BLO_blendhandle_print_sizes(BlendHandle *, void *);
static IDType *idtype_from_name(char *str)
{
int i= nidtypes;
while (i--)
if (BLI_streq(str, idtypes[i].name))
return &idtypes[i];
return NULL;
}
static IDType *idtype_from_code(int code)
{
int i= nidtypes;
while (i--)
if (code==idtypes[i].code)
return &idtypes[i];
return NULL;
}
static int bheadcode_is_idcode(int code)
{
return idtype_from_code(code)?1:0;
}
static int idcode_is_linkable(int code) {
IDType *idt= idtype_from_code(code);
return idt?(idt->flags&IDTYPE_FLAGS_ISLINKABLE):0;
}
char *BLO_idcode_to_name(int code)
{
IDType *idt= idtype_from_code(code);
return idt?idt->name:NULL;
}
int BLO_idcode_from_name(char *name)
{
IDType *idt= idtype_from_name(name);
return idt?idt->code:0;
}
/* Access routines used by filesel. */
BlendHandle *BLO_blendhandle_from_file(char *file)
{
BlendReadError err;
return (BlendHandle*) blo_openblenderfile(file, &err);
}
void BLO_blendhandle_print_sizes(BlendHandle *bh, void *fp)
{
FileData *fd= (FileData*) bh;
BHead *bhead;
fprintf(fp, "[\n");
for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
if (bhead->code==ENDB)
break;
else {
short *sp= fd->filesdna->structs[bhead->SDNAnr];
char *name= fd->filesdna->types[ sp[0] ];
char buf[4];
buf[0]= (bhead->code>>24)&0xFF;
buf[1]= (bhead->code>>16)&0xFF;
buf[2]= (bhead->code>>8)&0xFF;
buf[3]= (bhead->code>>0)&0xFF;
buf[0]= buf[0]?buf[0]:' ';
buf[1]= buf[1]?buf[1]:' ';
buf[2]= buf[2]?buf[2]:' ';
buf[3]= buf[3]?buf[3]:' ';
fprintf(fp, "['%.4s', '%s', %d, %ld ], \n", buf, name, bhead->nr, bhead->len+sizeof(BHead));
}
}
fprintf(fp, "]\n");
}
LinkNode *BLO_blendhandle_get_datablock_names(BlendHandle *bh, int ofblocktype)
{
FileData *fd= (FileData*) bh;
LinkNode *names= NULL;
BHead *bhead;
for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
if (bhead->code==ofblocktype) {
ID *id= (ID*) (bhead+1);
BLI_linklist_prepend(&names, strdup(id->name+2));
} else if (bhead->code==ENDB)
break;
}
return names;
}
LinkNode *BLO_blendhandle_get_linkable_groups(BlendHandle *bh)
{
FileData *fd= (FileData*) bh;
GHash *gathered= BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
LinkNode *names= NULL;
BHead *bhead;
for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
if (bhead->code==ENDB) {
break;
} else if (bheadcode_is_idcode(bhead->code)) {
if (idcode_is_linkable(bhead->code)) {
char *str= BLO_idcode_to_name(bhead->code);
if (!BLI_ghash_haskey(gathered, str)) {
BLI_linklist_prepend(&names, strdup(str));
BLI_ghash_insert(gathered, str, NULL);
}
}
}
}
BLI_ghash_free(gathered, NULL, NULL);
return names;
}
void BLO_blendhandle_close(BlendHandle *bh) {
FileData *fd= (FileData*) bh;
blo_freefiledata(fd);
}
/**********/
BlendFileData *BLO_read_from_file(char *file, BlendReadError *error_r)
{
BlendFileData *bfd = NULL;
FileData *fd;
fd = blo_openblenderfile(file, error_r);
if (fd) {
bfd= blo_read_file_internal(fd, error_r);
if (bfd) {
bfd->type= BLENFILETYPE_BLEND;
strncpy(bfd->main->name, file, sizeof(bfd->main->name)-1);
}
blo_freefiledata(fd);
}
return bfd;
}
BlendFileData *BLO_read_from_memory(void *mem, int memsize, BlendReadError *error_r)
{
BlendFileData *bfd = NULL;
FileData *fd;
fd = blo_openblendermemory(mem, memsize, error_r);
if (fd) {
bfd= blo_read_file_internal(fd, error_r);
if (bfd) {
bfd->type= BLENFILETYPE_BLEND;
strcpy(bfd->main->name, "");
}
blo_freefiledata(fd);
}
return bfd;
}
BlendFileData *BLO_read_from_memfile(const char *filename, MemFile *memfile, BlendReadError *error_r)
{
BlendFileData *bfd = NULL;
FileData *fd;
ListBase mainlist;
fd = blo_openblendermemfile(memfile, error_r);
if (fd) {
strcpy(fd->filename, filename);
/* separate libraries from G.main */
blo_split_main(&mainlist, G.main);
/* add the library pointers in oldmap lookup */
blo_add_library_pointer_map(&mainlist, fd);
/* makes lookup of existing images in G.main */
blo_make_image_pointer_map(fd);
bfd= blo_read_file_internal(fd, error_r);
if (bfd) {
bfd->type= BLENFILETYPE_BLEND;
strcpy(bfd->main->name, "");
}
/* ensures relinked images are not freed */
blo_end_image_pointer_map(fd);
/* move libraries from G.main to new main */
if(bfd && mainlist.first!=mainlist.last) {
/* Library structs themselves */
bfd->main->library= G.main->library;
G.main->library.first= G.main->library.last= NULL;
/* add the Library mainlist to the new main */
BLI_remlink(&mainlist, G.main);
BLI_addhead(&mainlist, bfd->main);
}
blo_join_main(&mainlist);
blo_freefiledata(fd);
}
return bfd;
}
void BLO_blendfiledata_free(BlendFileData *bfd)
{
if (bfd->main) {
free_main(bfd->main);
}
if (bfd->user) {
MEM_freeN(bfd->user);
}
MEM_freeN(bfd);
}
char *BLO_bre_as_string(BlendReadError error)
{
switch (error) {
case BRE_NONE:
return "No error";
case BRE_UNABLE_TO_OPEN:
return "Unable to open";
case BRE_UNABLE_TO_READ:
return "Unable to read";
case BRE_OUT_OF_MEMORY:
return "Out of memory";
case BRE_INTERNAL_ERROR:
return "<internal error>";
case BRE_NOT_A_BLEND:
return "File is not a Blender file";
case BRE_NOT_A_PUBFILE:
return "File is not a compressed, locked or signed Blender file";
case BRE_INCOMPLETE:
return "File incomplete";
case BRE_CORRUPT:
return "File corrupt";
case BRE_TOO_NEW:
return "File needs newer Blender version, please upgrade";
case BRE_NOT_ALLOWED:
return "File is locked";
case BRE_NO_SCREEN:
return "File has no screen";
case BRE_NO_SCENE:
return "File has no scene";
default:
case BRE_INVALID:
return "<invalid read error>";
}
}