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0aa6ade75a0004d00f769589ae24ef0b152bba9d
test/source
History
Campbell Barton 0aa6ade75a fix for error moving absolute shape keys up/down (their position would become out of order)
2012-04-05 05:38:52 +00:00
..
blender
fix for error moving absolute shape keys up/down (their position would become out of order)
2012-04-05 05:38:52 +00:00
blenderplayer
Fix blenderplayer compile.
2012-04-04 10:55:55 +00:00
creator
move debug flag into its own global var (G.debug), split up debug options.
2012-03-31 00:59:17 +00:00
darwin
replace former applescript with an editable one
2011-10-19 19:15:35 +00:00
gameengine
This fixes BGE bugs #30484 (Frame rate increases very high after game engine start with record animation enabled) and #29449 (Record Animation runs 1000+ fps on Mac OSX 10.6.8 64bit). The problem was, recording animation was forcing "fixed time", which always advances the engine one frame instead of advancing based on time passed. This means that "fixed time" runs at full speed. Now fixed time is disabled when recording animation.
2012-04-05 03:05:02 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
spelling cleanup
2012-03-18 07:38:51 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
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