Files
test/source/blender/freestyle/intern/python/Convert.cpp
Maxime Curioni 0c3f7c2b7e soc-2008-mxcurioni: implemented (without testing) StrokeShader, Stroke and MediumType (used by Stroke to define medium types) classes. The Stroke class is missing the InsertVertex method.
Before porting other classes, I'll resolve the List (Python) <=> Iterator (C++) correspondence problem by implementing a general class appropriately suited for the task.
2008-07-23 05:54:34 +00:00

109 lines
3.0 KiB
C++

#include "Convert.h"
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////////////////////////
PyObject * PyBool_from_bool( bool b ){
return PyBool_FromLong( b ? 1 : 0);
}
PyObject * Vector_from_Vec2f( Vec2f& vec ) {
float vec_data[2]; // because vec->_coord is protected
vec_data[0] = vec.x(); vec_data[1] = vec.y();
return newVectorObject( vec_data, 2, Py_NEW);
}
PyObject * Vector_from_Vec3f( Vec3f& vec ) {
float vec_data[3]; // because vec->_coord is protected
vec_data[0] = vec.x(); vec_data[1] = vec.y(); vec_data[2] = vec.z();
return newVectorObject( vec_data, 3, Py_NEW);
}
PyObject * Vector_from_Vec3r( Vec3r& vec ) {
float vec_data[3]; // because vec->_coord is protected
vec_data[0] = vec.x(); vec_data[1] = vec.y(); vec_data[2] = vec.z();
return newVectorObject( vec_data, 3, Py_NEW);
}
PyObject * BPy_Id_from_Id( Id& id ) {
PyObject *py_id = Id_Type.tp_new( &Id_Type, 0, 0 );
((BPy_Id *) py_id)->id = new Id( id.getFirst(), id.getSecond() );
return py_id;
}
PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D ) {
PyObject *py_if0D = Interface0D_Type.tp_new( &Interface0D_Type, 0, 0 );
((BPy_Interface0D *) py_if0D)->if0D = &if0D;
return py_if0D;
}
PyObject * BPy_SVertex_from_SVertex( SVertex& sv ) {
PyObject *py_sv = SVertex_Type.tp_new( &SVertex_Type, 0, 0 );
((BPy_SVertex *) py_sv)->sv = new SVertex( sv );
((BPy_SVertex *) py_sv)->py_if0D.if0D = ((BPy_SVertex *) py_sv)->sv;
return py_sv;
}
PyObject * BPy_FEdge_from_FEdge( FEdge& fe ) {
PyObject *py_fe = FEdge_Type.tp_new( &FEdge_Type, 0, 0 );
((BPy_FEdge *) py_fe)->fe = new FEdge( fe );
((BPy_FEdge *) py_fe)->py_if1D.if1D = ((BPy_FEdge *) py_fe)->fe;
return py_fe;
}
PyObject * BPy_Nature_from_Nature( unsigned short n ) {
PyObject *py_n = Nature_Type.tp_new( &Nature_Type, 0, 0 );
PyObject *args = PyTuple_New(1);
PyTuple_SetItem( args, 0, PyInt_FromLong(n) );
Nature_Type.tp_init( py_n, args, 0 );
Py_DECREF(args);
return py_n;
}
PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa ) {
PyObject *py_sa = StrokeAttribute_Type.tp_new( &StrokeAttribute_Type, 0, 0 );
((BPy_StrokeAttribute *) py_sa)->sa = new StrokeAttribute( sa );
return py_sa;
}
PyObject * BPy_MediumType_from_MediumType( unsigned short n ) {
PyObject *py_mt = MediumType_Type.tp_new( &MediumType_Type, 0, 0 );
PyObject *args = PyTuple_New(1);
PyTuple_SetItem( args, 0, PyInt_FromLong(n) );
MediumType_Type.tp_init( py_mt, args, 0 );
Py_DECREF(args);
return py_mt;
}
PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv ) {
PyObject *py_sv = StrokeVertex_Type.tp_new( &StrokeVertex_Type, 0, 0 );
((BPy_StrokeVertex *) py_sv)->sv = new StrokeVertex( sv );
((BPy_StrokeVertex *) py_sv)->py_cp.cp = ((BPy_StrokeVertex *) py_sv)->sv;
((BPy_StrokeVertex *) py_sv)->py_cp.py_if0D.if0D = ((BPy_StrokeVertex *) py_sv)->sv;
return py_sv;
}
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif