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0ca211885182bf9b07329eeac7e0a930a410984a
test
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source
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Mike Erwin
0ca2118851
safety checks in GPU shader library
...
If shader compilation fails, or for some other reason the shader is NULL or 0, we need to know.
2016-09-27 21:25:38 +02:00
..
blender
safety checks in GPU shader library
2016-09-27 21:25:38 +02:00
blenderplayer
Merge branch 'master' into blender2.8
2016-09-04 16:41:06 +02:00
creator
GPU_basic_shader uses GLSL by default
2016-09-21 20:24:02 +02:00
gameengine
Merge branch 'master' into blender2.8
2016-09-23 01:40:19 +02:00
tools
@
896c5f7895
Point submodules to latest master branches
2016-09-02 11:44:22 +02:00
CMakeLists.txt
Move tests into tests/ top-level dir
2014-06-18 22:03:46 +10:00