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0cba4e6d6f5f4d53e281fa4299e5b2fbda368f26
test
/
release
History
Campbell Barton
69f0a3164b
- enable GPU mipmap generation by default (Sergey and I wanted to change this before but it was too close to release).
...
- set opengl-solid display for the sequencer preview.
2012-10-24 03:35:43 +00:00
..
bin
Workaround for half-transparent windows when running blender-softwaregl
2011-11-15 07:28:18 +00:00
datafiles
- enable GPU mipmap generation by default (Sergey and I wanted to change this before but it was too close to release).
2012-10-24 03:35:43 +00:00
freedesktop
patch to our desktop file from debian, German translation.
2012-04-16 09:56:12 +00:00
scripts
enable rendering from the sequencer again. this was working since 2.4x and shouldn't have been disabled.
2012-10-24 03:27:11 +00:00
text
Readme:
2012-09-21 17:56:16 +00:00
windows
style cleanup
2012-10-20 18:46:57 +00:00
environment-macosx
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00
environment-mswindows
set svn end of lines to native
2011-05-09 08:15:38 +00:00
environment-unix
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00