Files
test/intern/ghost/intern/GHOST_SystemPathsWin32.hh

67 lines
1.8 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup GHOST
*/
#pragma once
#ifndef WIN32
# error WIN32 only!
#endif // WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "GHOST_SystemPaths.hh"
/**
* WIN32 Implementation of GHOST_SystemPaths class.
* \see GHOST_SystemPaths.
*/
class GHOST_SystemPathsWin32 : public GHOST_SystemPaths {
public:
/**
* Constructor.
*/
GHOST_SystemPathsWin32();
/**
* Destructor.
*/
~GHOST_SystemPathsWin32() override;
/**
* Determine the base directory in which shared resources are located. It will first try to use
* "unpack and run" path, then look for properly installed path, including versioning.
* \return Unsigned char string pointing to system directory (eg `/usr/share/`).
*/
const char *getSystemDir(int version, const char *versionstr) const override;
/**
* Determine the base directory in which user configuration is stored, including versioning.
* If needed, it will create the base directory.
* \return Unsigned char string pointing to user directory (eg `~/`).
*/
const char *getUserDir(int version, const char *versionstr) const override;
/**
* Determine a special ("well known") and easy to reach user directory.
* \return Unsigned char string pointing to user directory (eg `~/Documents/`).
*/
const char *getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const override;
/**
* Determine the directory of the current binary.
* \return Unsigned char string pointing to the binary directory.
*/
const char *getBinaryDir() const override;
/**
* Add the file to the operating system most recently used files
*/
void addToSystemRecentFiles(const char *filepath) const override;
};