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test/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.h

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103 KiB
C++

/* SPDX-FileCopyrightText: 2015 Pixar
*
* SPDX-License-Identifier: Apache-2.0 */
#ifndef OPENSUBDIV_GL_COMPUTE_EVALUATOR_H_
#define OPENSUBDIV_GL_COMPUTE_EVALUATOR_H_
#include <opensubdiv/osd/bufferDescriptor.h>
#include <opensubdiv/osd/opengl.h>
#include <opensubdiv/osd/types.h>
#include <opensubdiv/version.h>
namespace OpenSubdiv::OPENSUBDIV_VERSION::Far {
class LimitStencilTable;
class StencilTable;
} // namespace OpenSubdiv::OPENSUBDIV_VERSION::Far
// namespace OPENSUBDIV_VERSION
namespace blender::opensubdiv {
/// \brief GL stencil table (Shader Storage buffer)
///
/// This class is a GLSL SSBO representation of OpenSubdiv::Far::StencilTable.
///
/// GLSLComputeKernel consumes this table to apply stencils
///
class GLStencilTableSSBO {
public:
static GLStencilTableSSBO *Create(OpenSubdiv::Far::StencilTable const *stencilTable,
void *deviceContext = nullptr)
{
(void)deviceContext; // unused
return new GLStencilTableSSBO(stencilTable);
}
static GLStencilTableSSBO *Create(OpenSubdiv::Far::LimitStencilTable const *limitStencilTable,
void *deviceContext = nullptr)
{
(void)deviceContext; // unused
return new GLStencilTableSSBO(limitStencilTable);
}
explicit GLStencilTableSSBO(OpenSubdiv::Far::StencilTable const *stencilTable);
explicit GLStencilTableSSBO(OpenSubdiv::Far::LimitStencilTable const *limitStencilTable);
~GLStencilTableSSBO();
// interfaces needed for GLSLComputeKernel
GLuint GetSizesBuffer() const
{
return _sizes;
}
GLuint GetOffsetsBuffer() const
{
return _offsets;
}
GLuint GetIndicesBuffer() const
{
return _indices;
}
GLuint GetWeightsBuffer() const
{
return _weights;
}
GLuint GetDuWeightsBuffer() const
{
return _duWeights;
}
GLuint GetDvWeightsBuffer() const
{
return _dvWeights;
}
GLuint GetDuuWeightsBuffer() const
{
return _duuWeights;
}
GLuint GetDuvWeightsBuffer() const
{
return _duvWeights;
}
GLuint GetDvvWeightsBuffer() const
{
return _dvvWeights;
}
int GetNumStencils() const
{
return _numStencils;
}
private:
GLuint _sizes;
GLuint _offsets;
GLuint _indices;
GLuint _weights;
GLuint _duWeights;
GLuint _dvWeights;
GLuint _duuWeights;
GLuint _duvWeights;
GLuint _dvvWeights;
int _numStencils;
};
// ---------------------------------------------------------------------------
class GLComputeEvaluator {
public:
using Instantiatable = bool;
static GLComputeEvaluator *Create(OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
void *deviceContext = nullptr)
{
return Create(srcDesc,
dstDesc,
duDesc,
dvDesc,
OpenSubdiv::Osd::BufferDescriptor(),
OpenSubdiv::Osd::BufferDescriptor(),
OpenSubdiv::Osd::BufferDescriptor(),
deviceContext);
}
static GLComputeEvaluator *Create(OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
OpenSubdiv::Osd::BufferDescriptor const &duuDesc,
OpenSubdiv::Osd::BufferDescriptor const &duvDesc,
OpenSubdiv::Osd::BufferDescriptor const &dvvDesc,
void *deviceContext = nullptr)
{
(void)deviceContext; // not used
GLComputeEvaluator *instance = new GLComputeEvaluator();
if (instance->Compile(srcDesc, dstDesc, duDesc, dvDesc, duuDesc, duvDesc, dvvDesc)) {
return instance;
}
delete instance;
return nullptr;
}
/// Constructor.
GLComputeEvaluator();
/// Destructor. note that the GL context must be made current.
~GLComputeEvaluator();
/// ----------------------------------------------------------------------
///
/// Stencil evaluations with StencilTable
///
/// ----------------------------------------------------------------------
/// \brief Generic static stencil function. This function has a same
/// signature as other device kernels have so that it can be called
/// transparently from OsdMesh template interface.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param stencilTable stencil table to be applied. The table must have
/// SSBO interfaces.
///
/// @param instance cached compiled instance. Clients are supposed to
/// pre-compile an instance of this class and provide
/// to this function. If it's null the kernel still
/// compute by instantiating on-demand kernel although
/// it may cause a performance problem.
///
/// @param deviceContext not used in the GLSL kernel
///
template<typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
static bool EvalStencils(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
STENCIL_TABLE const *stencilTable,
GLComputeEvaluator const *instance,
void *deviceContext = nullptr)
{
if (instance) {
return instance->EvalStencils(srcBuffer, srcDesc, dstBuffer, dstDesc, stencilTable);
}
// Create an instance on demand (slow)
(void)deviceContext; // unused
instance = Create(srcDesc,
dstDesc,
OpenSubdiv::Osd::BufferDescriptor(),
OpenSubdiv::Osd::BufferDescriptor());
if (instance) {
bool r = instance->EvalStencils(srcBuffer, srcDesc, dstBuffer, dstDesc, stencilTable);
delete instance;
return r;
}
return false;
}
/// \brief Generic static stencil function. This function has a same
/// signature as other device kernels have so that it can be called
/// transparently from OsdMesh template interface.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the dstBuffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param stencilTable stencil table to be applied. The table must have
/// SSBO interfaces.
///
/// @param instance cached compiled instance. Clients are supposed to
/// pre-compile an instance of this class and provide
/// to this function. If it's null the kernel still
/// compute by instantiating on-demand kernel although
/// it may cause a performance problem.
///
/// @param deviceContext not used in the GLSL kernel
///
template<typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
static bool EvalStencils(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
STENCIL_TABLE const *stencilTable,
GLComputeEvaluator const *instance,
void *deviceContext = nullptr)
{
if (instance) {
return instance->EvalStencils(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
stencilTable);
}
// Create an instance on demand (slow)
(void)deviceContext; // unused
instance = Create(srcDesc, dstDesc, duDesc, dvDesc);
if (instance) {
bool r = instance->EvalStencils(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
stencilTable);
delete instance;
return r;
}
return false;
}
/// \brief Generic static stencil function. This function has a same
/// signature as other device kernels have so that it can be called
/// transparently from OsdMesh template interface.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the dstBuffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param stencilTable stencil table to be applied. The table must have
/// SSBO interfaces.
///
/// @param instance cached compiled instance. Clients are supposed to
/// pre-compile an instance of this class and provide
/// to this function. If it's null the kernel still
/// compute by instantiating on-demand kernel although
/// it may cause a performance problem.
///
/// @param deviceContext not used in the GLSL kernel
///
template<typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
static bool EvalStencils(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvvDesc,
STENCIL_TABLE const *stencilTable,
GLComputeEvaluator const *instance,
void *deviceContext = nullptr)
{
if (instance) {
return instance->EvalStencils(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
duuBuffer,
duuDesc,
duvBuffer,
duvDesc,
dvvBuffer,
dvvDesc,
stencilTable);
}
// Create an instance on demand (slow)
(void)deviceContext; // unused
instance = Create(srcDesc, dstDesc, duDesc, dvDesc, duuDesc, duvDesc, dvvDesc);
if (instance) {
bool r = instance->EvalStencils(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
duuBuffer,
duuDesc,
duvBuffer,
duvDesc,
dvvBuffer,
dvvDesc,
stencilTable);
delete instance;
return r;
}
return false;
}
/// \brief Generic stencil function.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param stencilTable stencil table to be applied. The table must have
/// SSBO interfaces.
///
template<typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
bool EvalStencils(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
STENCIL_TABLE const *stencilTable) const
{
return EvalStencils(srcBuffer->BindVBO(),
srcDesc,
dstBuffer->BindVBO(),
dstDesc,
0,
OpenSubdiv::Osd::BufferDescriptor(),
0,
OpenSubdiv::Osd::BufferDescriptor(),
stencilTable->GetSizesBuffer(),
stencilTable->GetOffsetsBuffer(),
stencilTable->GetIndicesBuffer(),
stencilTable->GetWeightsBuffer(),
0,
0,
/* start = */ 0,
/* end = */ stencilTable->GetNumStencils());
}
/// \brief Generic stencil function.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the dstBuffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param stencilTable stencil table to be applied. The table must have
/// SSBO interfaces.
///
template<typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
bool EvalStencils(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
STENCIL_TABLE const *stencilTable) const
{
return EvalStencils(srcBuffer->BindVBO(),
srcDesc,
dstBuffer->BindVBO(),
dstDesc,
duBuffer->BindVBO(),
duDesc,
dvBuffer->BindVBO(),
dvDesc,
stencilTable->GetSizesBuffer(),
stencilTable->GetOffsetsBuffer(),
stencilTable->GetIndicesBuffer(),
stencilTable->GetWeightsBuffer(),
stencilTable->GetDuWeightsBuffer(),
stencilTable->GetDvWeightsBuffer(),
/* start = */ 0,
/* end = */ stencilTable->GetNumStencils());
}
/// \brief Generic stencil function.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the dstBuffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param stencilTable stencil table to be applied. The table must have
/// SSBO interfaces.
///
template<typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
bool EvalStencils(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvvDesc,
STENCIL_TABLE const *stencilTable) const
{
return EvalStencils(srcBuffer->BindVBO(),
srcDesc,
dstBuffer->BindVBO(),
dstDesc,
duBuffer->BindVBO(),
duDesc,
dvBuffer->BindVBO(),
dvDesc,
duuBuffer->BindVBO(),
duuDesc,
duvBuffer->BindVBO(),
duvDesc,
dvvBuffer->BindVBO(),
dvvDesc,
stencilTable->GetSizesBuffer(),
stencilTable->GetOffsetsBuffer(),
stencilTable->GetIndicesBuffer(),
stencilTable->GetWeightsBuffer(),
stencilTable->GetDuWeightsBuffer(),
stencilTable->GetDvWeightsBuffer(),
stencilTable->GetDuuWeightsBuffer(),
stencilTable->GetDuvWeightsBuffer(),
stencilTable->GetDvvWeightsBuffer(),
/* start = */ 0,
/* end = */ stencilTable->GetNumStencils());
}
/// \brief Dispatch the GLSL compute kernel on GPU asynchronously
/// returns false if the kernel hasn't been compiled yet.
///
/// @param srcBuffer GL buffer of input primvar source data
///
/// @param srcDesc vertex buffer descriptor for the srcBuffer
///
/// @param dstBuffer GL buffer of output primvar destination data
///
/// @param dstDesc vertex buffer descriptor for the dstBuffer
///
/// @param duBuffer GL buffer of output derivative wrt u
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer GL buffer of output derivative wrt v
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param sizesBuffer GL buffer of the sizes in the stencil table
///
/// @param offsetsBuffer GL buffer of the offsets in the stencil table
///
/// @param indicesBuffer GL buffer of the indices in the stencil table
///
/// @param weightsBuffer GL buffer of the weights in the stencil table
///
/// @param duWeightsBuffer GL buffer of the du weights in the stencil table
///
/// @param dvWeightsBuffer GL buffer of the dv weights in the stencil table
///
/// @param start start index of stencil table
///
/// @param end end index of stencil table
///
bool EvalStencils(GLuint srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
GLuint dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
GLuint duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
GLuint dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
GLuint sizesBuffer,
GLuint offsetsBuffer,
GLuint indicesBuffer,
GLuint weightsBuffer,
GLuint duWeightsBuffer,
GLuint dvWeightsBuffer,
int start,
int end) const;
/// \brief Dispatch the GLSL compute kernel on GPU asynchronously
/// returns false if the kernel hasn't been compiled yet.
///
/// @param srcBuffer GL buffer of input primvar source data
///
/// @param srcDesc vertex buffer descriptor for the srcBuffer
///
/// @param dstBuffer GL buffer of output primvar destination data
///
/// @param dstDesc vertex buffer descriptor for the dstBuffer
///
/// @param duBuffer GL buffer of output derivative wrt u
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer GL buffer of output derivative wrt v
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer GL buffer of output 2nd derivative wrt u
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer GL buffer of output 2nd derivative wrt u and v
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer GL buffer of output 2nd derivative wrt v
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param sizesBuffer GL buffer of the sizes in the stencil table
///
/// @param offsetsBuffer GL buffer of the offsets in the stencil table
///
/// @param indicesBuffer GL buffer of the indices in the stencil table
///
/// @param weightsBuffer GL buffer of the weights in the stencil table
///
/// @param duWeightsBuffer GL buffer of the du weights in the stencil table
///
/// @param dvWeightsBuffer GL buffer of the dv weights in the stencil table
///
/// @param duuWeightsBuffer GL buffer of the duu weights in the stencil table
///
/// @param duvWeightsBuffer GL buffer of the duv weights in the stencil table
///
/// @param dvvWeightsBuffer GL buffer of the dvv weights in the stencil table
///
/// @param start start index of stencil table
///
/// @param end end index of stencil table
///
bool EvalStencils(GLuint srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
GLuint dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
GLuint duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
GLuint dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
GLuint duuBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duuDesc,
GLuint duvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duvDesc,
GLuint dvvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvvDesc,
GLuint sizesBuffer,
GLuint offsetsBuffer,
GLuint indicesBuffer,
GLuint weightsBuffer,
GLuint duWeightsBuffer,
GLuint dvWeightsBuffer,
GLuint duuWeightsBuffer,
GLuint duvWeightsBuffer,
GLuint dvvWeightsBuffer,
int start,
int end) const;
/// ----------------------------------------------------------------------
///
/// Limit evaluations with PatchTable
///
/// ----------------------------------------------------------------------
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
/// @param instance cached compiled instance. Clients are supposed to
/// pre-compile an instance of this class and provide
/// to this function. If it's null the kernel still
/// compute by instantiating on-demand kernel although
/// it may cause a performance problem.
///
/// @param deviceContext not used in the GLXFB evaluator
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
static bool EvalPatches(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
GLComputeEvaluator const *instance,
void *deviceContext = nullptr)
{
if (instance) {
return instance->EvalPatches(
srcBuffer, srcDesc, dstBuffer, dstDesc, numPatchCoords, patchCoords, patchTable);
}
// Create an instance on demand (slow)
(void)deviceContext; // unused
instance = Create(srcDesc,
dstDesc,
OpenSubdiv::Osd::BufferDescriptor(),
OpenSubdiv::Osd::BufferDescriptor());
if (instance) {
bool r = instance->EvalPatches(
srcBuffer, srcDesc, dstBuffer, dstDesc, numPatchCoords, patchCoords, patchTable);
delete instance;
return r;
}
return false;
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
/// @param instance cached compiled instance. Clients are supposed to
/// pre-compile an instance of this class and provide
/// to this function. If it's null the kernel still
/// compute by instantiating on-demand kernel although
/// it may cause a performance problem.
///
/// @param deviceContext not used in the GLXFB evaluator
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
static bool EvalPatches(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
GLComputeEvaluator const *instance,
void *deviceContext = nullptr)
{
if (instance) {
return instance->EvalPatches(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
numPatchCoords,
patchCoords,
patchTable);
}
// Create an instance on demand (slow)
(void)deviceContext; // unused
instance = Create(srcDesc, dstDesc, duDesc, dvDesc);
if (instance) {
bool r = instance->EvalPatches(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
numPatchCoords,
patchCoords,
patchTable);
delete instance;
return r;
}
return false;
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
/// @param instance cached compiled instance. Clients are supposed to
/// pre-compile an instance of this class and provide
/// to this function. If it's null the kernel still
/// compute by instantiating on-demand kernel although
/// it may cause a performance problem.
///
/// @param deviceContext not used in the GLXFB evaluator
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
static bool EvalPatches(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
GLComputeEvaluator const *instance,
void *deviceContext = nullptr)
{
if (instance) {
return instance->EvalPatches(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
duuBuffer,
duuDesc,
duvBuffer,
duvDesc,
dvvBuffer,
dvvDesc,
numPatchCoords,
patchCoords,
patchTable);
}
// Create an instance on demand (slow)
(void)deviceContext; // unused
instance = Create(srcDesc, dstDesc, duDesc, dvDesc, duuDesc, duvDesc, dvvDesc);
if (instance) {
bool r = instance->EvalPatches(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
duuBuffer,
duuDesc,
duvBuffer,
duvDesc,
dvvBuffer,
dvvDesc,
numPatchCoords,
patchCoords,
patchTable);
delete instance;
return r;
}
return false;
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
bool EvalPatches(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable) const
{
return EvalPatches(srcBuffer->BindVBO(),
srcDesc,
dstBuffer->BindVBO(),
dstDesc,
0,
OpenSubdiv::Osd::BufferDescriptor(),
0,
OpenSubdiv::Osd::BufferDescriptor(),
numPatchCoords,
patchCoords->BindVBO(),
patchTable->GetPatchArrays(),
patchTable->GetPatchIndexBuffer(),
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function with derivatives. This function has
/// a same signature as other device kernels have so that it can be
/// called in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable GLPatchTable or equivalent
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
bool EvalPatches(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable) const
{
return EvalPatches(srcBuffer->BindVBO(),
srcDesc,
dstBuffer->BindVBO(),
dstDesc,
duBuffer->BindVBO(),
duDesc,
dvBuffer->BindVBO(),
dvDesc,
numPatchCoords,
patchCoords->BindVBO(),
patchTable->GetPatchArrays(),
patchTable->GetPatchIndexBuffer(),
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function with derivatives. This function has
/// a same signature as other device kernels have so that it can be
/// called in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable GLPatchTable or equivalent
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
bool EvalPatches(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable) const
{
return EvalPatches(srcBuffer->BindVBO(),
srcDesc,
dstBuffer->BindVBO(),
dstDesc,
duBuffer->BindVBO(),
duDesc,
dvBuffer->BindVBO(),
dvDesc,
duuBuffer->BindVBO(),
duuDesc,
duvBuffer->BindVBO(),
duvDesc,
dvvBuffer->BindVBO(),
dvvDesc,
numPatchCoords,
patchCoords->BindVBO(),
patchTable->GetPatchArrays(),
patchTable->GetPatchIndexBuffer(),
patchTable->GetPatchParamBuffer());
}
bool EvalPatches(GLuint srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
GLuint dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
GLuint duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
GLuint dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
int numPatchCoords,
GLuint patchCoordsBuffer,
const OpenSubdiv::Osd::PatchArrayVector &patchArrays,
GLuint patchIndexBuffer,
GLuint patchParamsBuffer) const;
bool EvalPatches(GLuint srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
GLuint dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
GLuint duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
GLuint dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
GLuint duuBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duuDesc,
GLuint duvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duvDesc,
GLuint dvvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvvDesc,
int numPatchCoords,
GLuint patchCoordsBuffer,
const OpenSubdiv::Osd::PatchArrayVector &patchArrays,
GLuint patchIndexBuffer,
GLuint patchParamsBuffer) const;
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
/// @param instance cached compiled instance. Clients are supposed to
/// pre-compile an instance of this class and provide
/// to this function. If it's null the kernel still
/// compute by instantiating on-demand kernel although
/// it may cause a performance problem.
///
/// @param deviceContext not used in the GLXFB evaluator
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
static bool EvalPatchesVarying(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
GLComputeEvaluator const *instance,
void *deviceContext = nullptr)
{
if (instance) {
return instance->EvalPatchesVarying(
srcBuffer, srcDesc, dstBuffer, dstDesc, numPatchCoords, patchCoords, patchTable);
}
// Create an instance on demand (slow)
(void)deviceContext; // unused
instance = Create(srcDesc,
dstDesc,
OpenSubdiv::Osd::BufferDescriptor(),
OpenSubdiv::Osd::BufferDescriptor());
if (instance) {
bool r = instance->EvalPatchesVarying(
srcBuffer, srcDesc, dstBuffer, dstDesc, numPatchCoords, patchCoords, patchTable);
delete instance;
return r;
}
return false;
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
bool EvalPatchesVarying(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable) const
{
return EvalPatches(srcBuffer->BindVBO(),
srcDesc,
dstBuffer->BindVBO(),
dstDesc,
0,
OpenSubdiv::Osd::BufferDescriptor(),
0,
OpenSubdiv::Osd::BufferDescriptor(),
numPatchCoords,
patchCoords->BindVBO(),
patchTable->GetVaryingPatchArrays(),
patchTable->GetVaryingPatchIndexBuffer(),
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
/// @param instance cached compiled instance. Clients are supposed to
/// pre-compile an instance of this class and provide
/// to this function. If it's null the kernel still
/// compute by instantiating on-demand kernel although
/// it may cause a performance problem.
///
/// @param deviceContext not used in the GLXFB evaluator
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
static bool EvalPatchesVarying(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
GLComputeEvaluator const *instance,
void *deviceContext = nullptr)
{
if (instance) {
return instance->EvalPatchesVarying(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
numPatchCoords,
patchCoords,
patchTable);
}
// Create an instance on demand (slow)
(void)deviceContext; // unused
instance = Create(srcDesc, dstDesc, duDesc, dvDesc);
if (instance) {
bool r = instance->EvalPatchesVarying(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
numPatchCoords,
patchCoords,
patchTable);
delete instance;
return r;
}
return false;
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
bool EvalPatchesVarying(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable) const
{
return EvalPatches(srcBuffer->BindVBO(),
srcDesc,
dstBuffer->BindVBO(),
dstDesc,
duBuffer->BindVBO(),
duDesc,
dvBuffer->BindVBO(),
dvDesc,
numPatchCoords,
patchCoords->BindVBO(),
patchTable->GetVaryingPatchArrays(),
patchTable->GetVaryingPatchIndexBuffer(),
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
/// @param instance cached compiled instance. Clients are supposed to
/// pre-compile an instance of this class and provide
/// to this function. If it's null the kernel still
/// compute by instantiating on-demand kernel although
/// it may cause a performance problem.
///
/// @param deviceContext not used in the GLXFB evaluator
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
static bool EvalPatchesVarying(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
GLComputeEvaluator const *instance,
void *deviceContext = nullptr)
{
if (instance) {
return instance->EvalPatchesVarying(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
duuBuffer,
duuDesc,
duvBuffer,
duvDesc,
dvvBuffer,
dvvDesc,
numPatchCoords,
patchCoords,
patchTable);
}
// Create an instance on demand (slow)
(void)deviceContext; // unused
instance = Create(srcDesc, dstDesc, duDesc, dvDesc, duuDesc, duvDesc, dvvDesc);
if (instance) {
bool r = instance->EvalPatchesVarying(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
duuBuffer,
duuDesc,
duvBuffer,
duvDesc,
dvvBuffer,
dvvDesc,
numPatchCoords,
patchCoords,
patchTable);
delete instance;
return r;
}
return false;
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
bool EvalPatchesVarying(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable) const
{
return EvalPatches(srcBuffer->BindVBO(),
srcDesc,
dstBuffer->BindVBO(),
dstDesc,
duBuffer->BindVBO(),
duDesc,
dvBuffer->BindVBO(),
dvDesc,
duuBuffer->BindVBO(),
duuDesc,
duvBuffer->BindVBO(),
duvDesc,
dvvBuffer->BindVBO(),
dvvDesc,
numPatchCoords,
patchCoords->BindVBO(),
patchTable->GetVaryingPatchArrays(),
patchTable->GetVaryingPatchIndexBuffer(),
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
/// @param fvarChannel face-varying channel
///
/// @param instance cached compiled instance. Clients are supposed to
/// pre-compile an instance of this class and provide
/// to this function. If it's null the kernel still
/// compute by instantiating on-demand kernel although
/// it may cause a performance problem.
///
/// @param deviceContext not used in the GLXFB evaluator
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
static bool EvalPatchesFaceVarying(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
int fvarChannel,
GLComputeEvaluator const *instance,
void *deviceContext = nullptr)
{
if (instance) {
return instance->EvalPatchesFaceVarying(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
numPatchCoords,
patchCoords,
patchTable,
fvarChannel);
}
// Create an instance on demand (slow)
(void)deviceContext; // unused
instance = Create(srcDesc,
dstDesc,
OpenSubdiv::Osd::BufferDescriptor(),
OpenSubdiv::Osd::BufferDescriptor());
if (instance) {
bool r = instance->EvalPatchesFaceVarying(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
numPatchCoords,
patchCoords,
patchTable,
fvarChannel);
delete instance;
return r;
}
return false;
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
/// @param fvarChannel face-varying channel
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
bool EvalPatchesFaceVarying(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
int fvarChannel = 0) const
{
return EvalPatches(srcBuffer->BindVBO(),
srcDesc,
dstBuffer->BindVBO(),
dstDesc,
0,
OpenSubdiv::Osd::BufferDescriptor(),
0,
OpenSubdiv::Osd::BufferDescriptor(),
numPatchCoords,
patchCoords->BindVBO(),
patchTable->GetFVarPatchArrays(fvarChannel),
patchTable->GetFVarPatchIndexBuffer(fvarChannel),
patchTable->GetFVarPatchParamBuffer(fvarChannel));
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
/// @param fvarChannel face-varying channel
///
/// @param instance cached compiled instance. Clients are supposed to
/// pre-compile an instance of this class and provide
/// to this function. If it's null the kernel still
/// compute by instantiating on-demand kernel although
/// it may cause a performance problem.
///
/// @param deviceContext not used in the GLXFB evaluator
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
static bool EvalPatchesFaceVarying(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
int fvarChannel,
GLComputeEvaluator const *instance,
void *deviceContext = nullptr)
{
if (instance) {
return instance->EvalPatchesFaceVarying(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
numPatchCoords,
patchCoords,
patchTable,
fvarChannel);
}
// Create an instance on demand (slow)
(void)deviceContext; // unused
instance = Create(srcDesc, dstDesc, duDesc, dvDesc);
if (instance) {
bool r = instance->EvalPatchesFaceVarying(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
numPatchCoords,
patchCoords,
patchTable,
fvarChannel);
delete instance;
return r;
}
return false;
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
/// @param fvarChannel face-varying channel
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
bool EvalPatchesFaceVarying(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
int fvarChannel = 0) const
{
return EvalPatches(srcBuffer->BindVBO(),
srcDesc,
dstBuffer->BindVBO(),
dstDesc,
duBuffer->BindVBO(),
duDesc,
dvBuffer->BindVBO(),
dvDesc,
numPatchCoords,
patchCoords->BindVBO(),
patchTable->GetFVarPatchArrays(fvarChannel),
patchTable->GetFVarPatchIndexBuffer(fvarChannel),
patchTable->GetFVarPatchParamBuffer(fvarChannel));
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
/// @param fvarChannel face-varying channel
///
/// @param instance cached compiled instance. Clients are supposed to
/// pre-compile an instance of this class and provide
/// to this function. If it's null the kernel still
/// compute by instantiating on-demand kernel although
/// it may cause a performance problem.
///
/// @param deviceContext not used in the GLXFB evaluator
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
static bool EvalPatchesFaceVarying(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
int fvarChannel,
GLComputeEvaluator const *instance,
void *deviceContext = nullptr)
{
if (instance) {
return instance->EvalPatchesFaceVarying(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
duuBuffer,
duuDesc,
duvBuffer,
duvDesc,
dvvBuffer,
dvvDesc,
numPatchCoords,
patchCoords,
patchTable,
fvarChannel);
}
// Create an instance on demand (slow)
(void)deviceContext; // unused
instance = Create(srcDesc, dstDesc, duDesc, dvDesc, duuDesc, duvDesc, dvvDesc);
if (instance) {
bool r = instance->EvalPatchesFaceVarying(srcBuffer,
srcDesc,
dstBuffer,
dstDesc,
duBuffer,
duDesc,
dvBuffer,
dvDesc,
duuBuffer,
duuDesc,
duvBuffer,
duvDesc,
dvvBuffer,
dvvDesc,
numPatchCoords,
patchCoords,
patchTable,
fvarChannel);
delete instance;
return r;
}
return false;
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindVBO() method returning a GL
/// buffer object of source data
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindVBO() method returning a GL
/// buffer object of destination data
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindVBO() method returning an
/// array of PatchCoord struct in VBO.
///
/// @param patchTable GLPatchTable or equivalent
///
/// @param fvarChannel face-varying channel
///
template<typename SRC_BUFFER,
typename DST_BUFFER,
typename PATCHCOORD_BUFFER,
typename PATCH_TABLE>
bool EvalPatchesFaceVarying(SRC_BUFFER *srcBuffer,
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer,
OpenSubdiv::Osd::BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
int fvarChannel = 0) const
{
return EvalPatches(srcBuffer->BindVBO(),
srcDesc,
dstBuffer->BindVBO(),
dstDesc,
duBuffer->BindVBO(),
duDesc,
dvBuffer->BindVBO(),
dvDesc,
duuBuffer->BindVBO(),
duuDesc,
duvBuffer->BindVBO(),
duvDesc,
dvvBuffer->BindVBO(),
dvvDesc,
numPatchCoords,
patchCoords->BindVBO(),
patchTable->GetFVarPatchArrays(fvarChannel),
patchTable->GetFVarPatchIndexBuffer(fvarChannel),
patchTable->GetFVarPatchParamBuffer(fvarChannel));
}
/// ----------------------------------------------------------------------
///
/// Other methods
///
/// ----------------------------------------------------------------------
/// Configure GLSL kernel. A valid GL context must be made current before
/// calling this function. Returns false if it fails to compile the kernel.
bool Compile(
OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
OpenSubdiv::Osd::BufferDescriptor const &duDesc = OpenSubdiv::Osd::BufferDescriptor(),
OpenSubdiv::Osd::BufferDescriptor const &dvDesc = OpenSubdiv::Osd::BufferDescriptor(),
OpenSubdiv::Osd::BufferDescriptor const &duuDesc = OpenSubdiv::Osd::BufferDescriptor(),
OpenSubdiv::Osd::BufferDescriptor const &duvDesc = OpenSubdiv::Osd::BufferDescriptor(),
OpenSubdiv::Osd::BufferDescriptor const &dvvDesc = OpenSubdiv::Osd::BufferDescriptor());
/// Wait the dispatched kernel finishes.
static void Synchronize(void *deviceContext);
private:
struct _StencilKernel {
_StencilKernel();
~_StencilKernel();
bool Compile(OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
OpenSubdiv::Osd::BufferDescriptor const &duuDesc,
OpenSubdiv::Osd::BufferDescriptor const &duvDesc,
OpenSubdiv::Osd::BufferDescriptor const &dvvDesc,
int workGroupSize);
GLuint program;
GLuint uniformStart;
GLuint uniformEnd;
GLuint uniformSrcOffset;
GLuint uniformDstOffset;
GLuint uniformDuDesc;
GLuint uniformDvDesc;
GLuint uniformDuuDesc;
GLuint uniformDuvDesc;
GLuint uniformDvvDesc;
} _stencilKernel;
struct _PatchKernel {
_PatchKernel();
~_PatchKernel();
bool Compile(OpenSubdiv::Osd::BufferDescriptor const &srcDesc,
OpenSubdiv::Osd::BufferDescriptor const &dstDesc,
OpenSubdiv::Osd::BufferDescriptor const &duDesc,
OpenSubdiv::Osd::BufferDescriptor const &dvDesc,
OpenSubdiv::Osd::BufferDescriptor const &duuDesc,
OpenSubdiv::Osd::BufferDescriptor const &duvDesc,
OpenSubdiv::Osd::BufferDescriptor const &dvvDesc,
int workGroupSize);
GLuint program;
GLuint uniformSrcOffset;
GLuint uniformDstOffset;
GLuint uniformPatchArray;
GLuint uniformDuDesc;
GLuint uniformDvDesc;
GLuint uniformDuuDesc;
GLuint uniformDuvDesc;
GLuint uniformDvvDesc;
} _patchKernel;
int _workGroupSize;
GLuint _patchArraysSSBO;
int GetDispatchSize(int count) const;
void DispatchCompute(int totalDispatchSize) const;
};
} // namespace blender::opensubdiv
#endif // OPENSUBDIV_GL_COMPUTE_EVALUATOR_H_