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0daebd0ed6e77ef5fd8d4c788d6e73572d9e98b8
test/source
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Brecht Van Lommel 0daebd0ed6 Fix #25316: distorted subsurf UV in some cases. To counter distortion at seams,
we add extra creasing in the UV mesh, to keep it from shrinking, leading to
distorted UVs, but this wasn't always working right, so tweaked the conditions.
2011-01-05 12:04:06 +00:00
..
blender
Fix #25316: distorted subsurf UV in some cases. To counter distortion at seams,
2011-01-05 12:04:06 +00:00
blenderplayer
remove rna func scene.collada_export(), export functions dont exist for any other formats, calling operators should suffice.
2011-01-03 07:42:30 +00:00
creator
edits for BPY_extern.h functions, no functional changes
2011-01-05 02:08:54 +00:00
darwin
darwin Makefiles: copy release scripts and python modules to where blender looks for them,
2010-10-14 19:30:55 +00:00
gameengine
Adding overhead drawing (frame rate, profile, debug props) capabilities back to the Blenderplayer by replacing commented out BMF_* functions with BLF_* equivalents.
2011-01-05 01:34:33 +00:00
icons
Windows Icons:
2010-09-05 07:08:21 +00:00
kernel
rename blenderlib to blender_add_lib
2010-12-22 23:09:30 +00:00
CMakeLists.txt
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
Makefile
Reorder library linking.
2010-11-11 06:22:55 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00
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