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0dc50a0e079a5ba552a8ea223039a64afa5c84db
test/source
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Campbell Barton 0dc50a0e07 bmesh py api, new submodules
* bmesh.types, just allows access to BMVert, BMEdge etc.
* bmesh.utils, so far only added edge_split() function, this module will give access to mesh editing functions.
2012-02-23 05:20:09 +00:00
..
blender
bmesh py api, new submodules
2012-02-23 05:20:09 +00:00
blenderplayer
Fix blenderplayer linking with recent additions to bmesh python. We should really start building with player on so that mistakes like this can be detected early.
2012-02-22 18:57:17 +00:00
creator
initial bmesh python api.
2012-02-22 09:19:53 +00:00
darwin
replace former applescript with an editable one
2011-10-19 19:15:35 +00:00
gameengine
code cleanup: dont set the namespace in STR_String.h - 'using namespace std', since this is included in many places.
2012-02-23 02:36:30 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
use ValueError when vector/matrix multiplications sizes are not supported, was using TypeError for mat*vec and ValueError for vec*mat.
2012-02-11 14:27:36 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
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