Add ability to randomize color of each stroke for or use perlin noise randomization during the stroke. Works similarly to grease pencil stroke color randomization. This feature is available for all mesh color painting modes (Sculpt Paint brush, Texture Paint and Vertex Paint) This setting is available both as a per-brush setting and a unified setting on the scene level. Additionally, the equivalent Grease Pencil options have been migrated to these more generic flags and values. Based on this [1] RCS request. [1]: https://blender.community/c/rightclickselect/mwgbbc/ Pull Request: https://projects.blender.org/blender/blender/pulls/128953