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0f3931dee4fb38e2447d05cebb41cc26041be82a
test/release/scripts/startup
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Campbell Barton e4f65749f9 remove vertex selection check for weight paint mode so you can paint through the mesh.
also made the wire draw without depth masking when the depth check is off, similar to mesh editmode drawing, nice hint about whats going on.
2013-01-01 11:47:47 +00:00
..
bl_operators
Fix for the NODE_OT_add_node operator. The way python classes were subclassed does not work with the registration mechanism. Combined both node_add and node_add_move operators into a single general operator with a flag. When use_transform is set, the operator will start transform on the new nodes after inserting.
2012-12-29 08:46:27 +00:00
bl_ui
remove vertex selection check for weight paint mode so you can paint through the mesh.
2013-01-01 11:47:47 +00:00
keyingsets_builtins.py
Adding Scale Visual keying (and de-duplicated part of the code returning visual values to key).
2012-12-23 10:51:48 +00:00
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