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0fcc6baa0b87c19bb39e39da932bfdf208cc67b3
test
/
source
/
blender
/
gpu
/
intern
History
Brecht Van Lommel
b068563ec8
Fix
#35459
: global texture coordinates not working with GLSL shaders. Got broken
...
in shader uniform binding optimizations in revision 55527.
2013-05-22 20:18:17 +00:00
..
gpu_buffers.c
avoid per-vertex mask layer lookups for dyntopo.
2013-05-02 06:09:05 +00:00
gpu_codegen.c
code cleanup: remove callbacks only added to wrap MEM_freeN
2013-05-21 08:45:10 +00:00
gpu_codegen.h
Matcap support in 3D Viewport.
2013-01-22 11:18:41 +00:00
gpu_draw.c
BGE: Adding mipmapping control to bge.render via bge.render.setMipmapping() and bge.render.getMipmapping().
2013-04-14 00:40:24 +00:00
gpu_extensions.c
style cleanup
2013-05-11 01:06:01 +00:00
gpu_material.c
Fix
#35459
: global texture coordinates not working with GLSL shaders. Got broken
2013-05-22 20:18:17 +00:00
gpu_simple_shader.c
style cleanup
2013-05-11 01:06:01 +00:00