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1014dbaea17d4f0cb8163bfc116e5e77ab044ef1
test
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source
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Campbell Barton
1014dbaea1
bmesh: replace BLI_array reallocs with alloca, also don't check all faces for connecting verts.
2013-05-25 23:34:25 +00:00
..
blender
bmesh: replace BLI_array reallocs with alloca, also don't check all faces for connecting verts.
2013-05-25 23:34:25 +00:00
blenderplayer
This commit addresses the somewhat weak handling of stackless textures in Blender with default (BI) renderer. To do so, it's defining an "other" texture context, and when in this one, it switches to using the "new shading" texture handling already known with Cycles engine.
2013-05-17 07:10:10 +00:00
creator
code cleanup: typo and stop manpage turning '$' into italic.
2013-05-25 02:21:50 +00:00
gameengine
code cleanup: split scons includes onto multiple lines, reduce chance of include conflicts later on.
2013-05-20 18:42:28 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
freestyle lineset
tag
attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00