The problem was introduced in 636f3697ee
MacOS has a different way of handling the title.
In this OS the directory is searched and taken from the title string
which is then formatted.
This limits the title format and makes it prone to errors.
This commit makes the code more generic by splitting each component of
the title beforehand and allowing the associated directory to be informed
with `GHOST_SetTitle`.
Pull Request: https://projects.blender.org/blender/blender/pulls/113227
161 lines
3.9 KiB
C++
161 lines
3.9 KiB
C++
/* SPDX-FileCopyrightText: 2011-2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup GHOST
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* Declaration of GHOST_WindowNULL class.
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*/
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#pragma once
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#include "GHOST_Window.hh"
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#include <map>
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class GHOST_SystemHeadless;
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class GHOST_WindowNULL : public GHOST_Window {
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public:
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GHOST_TSuccess hasCursorShape(GHOST_TStandardCursor /*cursorShape*/) override
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{
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return GHOST_kSuccess;
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}
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GHOST_WindowNULL(const char *title,
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int32_t /*left*/,
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int32_t /*top*/,
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uint32_t width,
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uint32_t height,
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GHOST_TWindowState state,
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const GHOST_IWindow * /*parentWindow*/,
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GHOST_TDrawingContextType /*type*/,
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const bool stereoVisual)
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: GHOST_Window(width, height, state, stereoVisual, false)
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{
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setTitle(title);
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}
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protected:
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GHOST_TSuccess installDrawingContext(GHOST_TDrawingContextType /*type*/)
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess removeDrawingContext()
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode /*mode*/) override
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor /*shape*/) override
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess setWindowCustomCursorShape(uint8_t * /*bitmap*/,
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uint8_t * /*mask*/,
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int /*sizex*/,
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int /*sizey*/,
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int /*hotX*/,
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int /*hotY*/,
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bool /*canInvertColor*/) override
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{
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return GHOST_kSuccess;
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}
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bool getValid() const override
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{
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return true;
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}
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void setTitle(const char * /*title*/) override
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{ /* nothing */
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}
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std::string getTitle() const override
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{
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return "untitled";
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}
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GHOST_TSuccess setPath(const char * /*filepath*/) override
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{
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return GHOST_kFailure;
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}
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void getWindowBounds(GHOST_Rect &bounds) const override
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{
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getClientBounds(bounds);
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}
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void getClientBounds(GHOST_Rect & /*bounds*/) const override
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{ /* nothing */
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}
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GHOST_TSuccess setClientWidth(uint32_t /*width*/) override
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{
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return GHOST_kFailure;
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}
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GHOST_TSuccess setClientHeight(uint32_t /*height*/) override
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{
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return GHOST_kFailure;
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}
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GHOST_TSuccess setClientSize(uint32_t /*width*/, uint32_t /*height*/) override
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{
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return GHOST_kFailure;
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}
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void screenToClient(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const override
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{
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outX = inX;
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outY = inY;
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}
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void clientToScreen(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const override
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{
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outX = inX;
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outY = inY;
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}
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GHOST_TSuccess swapBuffers() override
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{
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return GHOST_kFailure;
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}
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GHOST_TSuccess activateDrawingContext() override
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{
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return GHOST_kFailure;
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}
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~GHOST_WindowNULL() override = default;
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GHOST_TSuccess setWindowCursorVisibility(bool /*visible*/) override
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess setState(GHOST_TWindowState /*state*/) override
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{
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return GHOST_kSuccess;
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}
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GHOST_TWindowState getState() const override
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{
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return GHOST_kWindowStateNormal;
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}
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GHOST_TSuccess invalidate() override
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess setOrder(GHOST_TWindowOrder /*order*/) override
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess beginFullScreen() const override
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess endFullScreen() const override
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{
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return GHOST_kSuccess;
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}
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private:
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/**
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* \param type: The type of rendering context create.
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* \return Indication of success.
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*/
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GHOST_Context *newDrawingContext(GHOST_TDrawingContextType /*type*/) override
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{
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return nullptr;
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}
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};
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