Files
test/source/blender/render/SConscript
Andre Susano Pinto 8da55763b5 *Updated UI options and added UI options to:
control whether instances are used or not
	control whether vertexs are stored localy or not

*Removed unsused code
2009-10-01 18:30:59 +00:00

30 lines
1.1 KiB
Python

#!/usr/bin/python
Import ('env')
cflags = ['-O2','-msse2','-mfpmath=sse']
cxxflags = ['-O2','-msse2','-mfpmath=sse']
sources = env.Glob('intern/source/*.c')
raysources = env.Glob('intern/raytrace/*.cpp')
incs = 'intern/include #/intern/guardedalloc ../blenlib ../makesdna ../makesrna'
incs += ' extern/include ../blenkernel ../radiosity/extern/include ../imbuf'
incs += ' ../include ../blenloader ../../../intern/smoke/extern'
defs = []
if env['WITH_BF_QUICKTIME']:
defs.append('WITH_QUICKTIME')
incs += ' ../quicktime ' + env['BF_QUICKTIME_INC']
if env['WITH_BF_FFMPEG']:
defs.append('WITH_FFMPEG')
if env['WITH_BF_OPENEXR']:
defs.append('WITH_OPENEXR')
if env['OURPLATFORM']=='linux2':
cflags += ['-pthread']
env.BlenderLib ( libname = 'bf_render', sources = sources, includes = Split(incs), defines=defs, libtype='core', priority=145, compileflags=cflags )
env.BlenderLib ( libname = 'bf_render_raytrace', sources = raysources, includes = Split(incs), defines=defs, libtype='core', priority=145, compileflags=cflags, cxx_compileflags=cxxflags )