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12107e6af2eeeee8a993eca3963ef7bae3eeffe9
test
/
source
/
gameengine
/
Physics
/
BlOde
History
Kester Maddock
09fdbdc744
Fix compile errors for MSVC
2005-02-15 10:02:19 +00:00
..
Makefile
FreeBSD can use the exact same python includes as everyone else
2003-03-25 23:36:40 +00:00
OdePhysicsController.cpp
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
2004-10-16 11:41:50 +00:00
OdePhysicsController.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
OdePhysicsEnvironment.cpp
Fix compile errors for MSVC
2005-02-15 10:02:19 +00:00
OdePhysicsEnvironment.h
Fix compile errors for MSVC
2005-02-15 10:02:19 +00:00
SConscript
Added #!/usr/bin/python standard script identifier to the start of SConscript files.
2004-05-16 13:07:20 +00:00