Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
121ff4223dbd5c42ecc4919d09ce464d01faf4e7
test/source/blender/gpu/intern
History
Campbell Barton 685041d53a svn merge -r41650:41655 ^/trunk/blender --- cycles merge, this wont copile, still need to manually update some funcs
2011-11-10 03:05:11 +00:00
..
gpu_buffers.c
replace bmesh specific macros with math functions, also some pedantic formatting edits.
2011-11-07 09:02:10 +00:00
gpu_codegen.c
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
gpu_codegen.h
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
gpu_draw.c
Texturing: texture and 3d view draw type changes, these should only have any
2011-11-08 13:07:16 +00:00
gpu_extensions.c
Fix: OpenGL renders on graphics cards which do not support non-power-of-two
2011-10-28 16:57:06 +00:00
gpu_material.c
Texturing: texture and 3d view draw type changes, these should only have any
2011-11-08 13:07:16 +00:00
gpu_shader_material.glsl
Nodes: add cycles shader nodes, these will only be available to render engines
2011-11-08 11:38:16 +00:00
gpu_shader_material.glsl.c
Nodes: add cycles shader nodes, these will only be available to render engines
2011-11-08 11:38:16 +00:00
gpu_shader_vertex.glsl
This commit will switch blender to use tangent space generated within
2011-02-14 18:18:46 +00:00
gpu_shader_vertex.glsl.c
doxygen: blender/gpu tagged.
2011-02-27 20:25:53 +00:00
Powered by Gitea Version: 1.24.6 Page: 117ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API