Files
test/release/scripts/startup/bl_ui/properties_data_curves.py
Hans Goudey 4669178fc3 Attributes: Hide internal UI attributes and disallow procedural access
This commit hides "UI attributes" described in T97452 from the UI lists
in mesh, curve, and point cloud properties, and disallow accessing them
in geometry nodes.

Internal UI attributes like selection and hiding values should use the
attribute system for simplicity and performance, but we don't want to
expose those attributes in the attribute panel, which is meant for
regular user interaction. Procedural access may be misleading or cause
problems, as described in the design task above.

These attributes are added by two upcoming patches: D14934, D14685

Differential Revision: https://developer.blender.org/D15069
2022-05-31 13:20:16 +02:00

151 lines
4.3 KiB
Python

# SPDX-License-Identifier: GPL-2.0-or-later
# <pep8 compliant>
import bpy
from bpy.types import Menu, Panel, UIList
from rna_prop_ui import PropertyPanel
class DataButtonsPanel:
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "data"
@classmethod
def poll(cls, context):
engine = context.scene.render.engine
return hasattr(context, 'curves') and context.curves and (engine in cls.COMPAT_ENGINES)
class DATA_PT_context_curves(DataButtonsPanel, Panel):
bl_label = ""
bl_options = {'HIDE_HEADER'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
def draw(self, context):
layout = self.layout
ob = context.object
curves = context.curves
space = context.space_data
if ob:
layout.template_ID(ob, "data")
elif curves:
layout.template_ID(space, "pin_id")
class DATA_PT_curves_surface(DataButtonsPanel, Panel):
bl_label = "Surface"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
def draw(self, context):
layout = self.layout
ob = context.object
layout.use_property_split = True
layout.prop(ob.data, "surface")
class CURVES_MT_add_attribute(Menu):
bl_label = "Add Attribute"
@staticmethod
def add_standard_attribute(layout, curves, name, data_type, domain):
exists = curves.attributes.get(name) is not None
col = layout.column()
col.enabled = not exists
col.operator_context = 'EXEC_DEFAULT'
props = col.operator("geometry.attribute_add", text=name)
props.name = name
props.data_type = data_type
props.domain = domain
def draw(self, context):
layout = self.layout
curves = context.curves
self.add_standard_attribute(layout, curves, 'radius', 'FLOAT', 'POINT')
self.add_standard_attribute(layout, curves, 'color', 'FLOAT_COLOR', 'POINT')
layout.separator()
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("geometry.attribute_add", text="Custom...")
class CURVES_UL_attributes(UIList):
def filter_items(self, context, data, property):
attributes = getattr(data, property)
flags = []
indices = [i for i in range(len(attributes))]
for index, item in enumerate(attributes):
flags.append(self.bitflag_filter_item if item.is_internal else 0)
return flags, indices
def draw_item(self, _context, layout, _data, attribute, _icon, _active_data, _active_propname, _index):
data_type = attribute.bl_rna.properties['data_type'].enum_items[attribute.data_type]
domain = attribute.bl_rna.properties['domain'].enum_items[attribute.domain]
split = layout.split(factor=0.5)
split.emboss = 'NONE'
row = split.row()
row.prop(attribute, "name", text="")
sub = split.split()
sub.alignment = 'RIGHT'
sub.active = False
sub.label(text=domain.name)
sub.label(text=data_type.name)
class DATA_PT_CURVES_attributes(DataButtonsPanel, Panel):
bl_label = "Attributes"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
def draw(self, context):
curves = context.curves
layout = self.layout
row = layout.row()
col = row.column()
col.template_list(
"CURVES_UL_attributes",
"attributes",
curves,
"attributes",
curves.attributes,
"active_index",
rows=3,
)
col = row.column(align=True)
col.menu("CURVES_MT_add_attribute", icon='ADD', text="")
col.operator("geometry.attribute_remove", icon='REMOVE', text="")
class DATA_PT_custom_props_curves(DataButtonsPanel, PropertyPanel, Panel):
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
_context_path = "object.data"
_property_type = bpy.types.Curves if hasattr(bpy.types, "Curves") else None
classes = (
DATA_PT_context_curves,
DATA_PT_CURVES_attributes,
DATA_PT_curves_surface,
DATA_PT_custom_props_curves,
CURVES_MT_add_attribute,
CURVES_UL_attributes,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)