Files
test/source
Andre Susano Pinto 1305715d2d *Added VlakPrimitive (this rayobject rimitive only stores ObjectRenderInstance and VlakRen pointers)
- it difers from RayFace that localy stored the vertex coordinates.
- basicaly this reduces memory usage
2009-09-24 22:55:57 +00:00
..
2009-09-04 12:56:30 +00:00
2009-09-04 10:40:41 +00:00