Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
13e4883b9667805d212687ccd0318bc29efdfd90
test/source/gameengine/Physics/common
History
Erwin Coumans 3b1a592fb7 debug lines / register the applied impulse for constraint (for breaking)
2006-07-03 05:58:23 +00:00
..
Makefile
Further fixes to the old makefiles.
2003-07-16 19:53:53 +00:00
PHY_DynamicTypes.h
added Bullet rigidbodies that behave like Sumo 'dynamic', without rotations. Done using a special hinge constraint (no translational degrees of freedom removed)
2006-04-26 06:01:46 +00:00
PHY_IMotionState.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
PHY_IMotionState.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
PHY_IPhysicsController.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
PHY_IPhysicsController.h
moved some hardcoded constants into tweaking tresholds
2005-08-03 18:22:30 +00:00
PHY_IPhysicsEnvironment.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
PHY_IPhysicsEnvironment.h
debug lines / register the applied impulse for constraint (for breaking)
2006-07-03 05:58:23 +00:00
PHY_IVehicle.cpp
added more game-engine physics vehicle infrastructure.
2006-01-30 20:49:41 +00:00
PHY_IVehicle.h
exposed a few more tuning paramters
2006-02-21 07:08:23 +00:00
PHY_Pro.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
SConscript
enabled vehicle/updated scons file (Makefile/projectfiles needs updating)
2006-02-21 06:08:18 +00:00
Powered by Gitea Version: 1.24.6 Page: 145ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API