Files
test/source
Daniel Dunbar 13e6257ddf - switch displistmesh_to_mesh to just dupalloc the mface's
- added verteCos argument to sbObjectReset, lack of this was
   causing softbody objects to not be initialized with deform
 - made convert-to-mesh option call DAG_scene_sort, prevents
   crashes due to obsolete object pointer
2005-07-24 18:16:40 +00:00
..
2004-01-05 00:06:11 +00:00
2005-05-22 01:21:01 +00:00
2005-04-05 14:33:43 +00:00
2005-03-09 19:45:59 +00:00