Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
52 lines
1.1 KiB
C++
52 lines
1.1 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup gpu
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*/
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#pragma once
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#include "gpu_context_private.hh"
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#include "dummy_framebuffer.hh"
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namespace blender::gpu {
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class DummyContext : public Context {
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public:
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DummyContext()
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{
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back_left = active_fb = new DummyFrameBuffer("DummyFramebuffer");
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}
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void activate() override {}
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void deactivate() override {}
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void begin_frame() override {}
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void end_frame() override {}
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void flush() override {}
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void finish() override {}
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void memory_statistics_get(int * /*total_mem*/, int * /*free_mem*/) override {}
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void debug_group_begin(const char *, int) override {}
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void debug_group_end() override {}
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bool debug_capture_begin() override
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{
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return false;
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}
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void debug_capture_end() override {}
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void *debug_capture_scope_create(const char * /*name*/) override
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{
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return nullptr;
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}
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bool debug_capture_scope_begin(void * /*scope*/) override
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{
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return false;
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}
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void debug_capture_scope_end(void * /*scope*/) override {}
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};
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} // namespace blender::gpu
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