Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
37 lines
884 B
C
37 lines
884 B
C
/* SPDX-FileCopyrightText: 2004 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup sequencer
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*/
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#include "SEQ_effects.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Scene;
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struct Sequence;
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struct SeqEffectHandle seq_effect_get_sequence_blend(struct Sequence *seq);
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/**
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* Build frame map when speed in mode #SEQ_SPEED_MULTIPLY is animated.
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* This is, because `target_frame` value is integrated over time.
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*/
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void seq_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq);
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/**
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* Override timeline_frame when rendering speed effect input.
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*/
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float seq_speed_effect_target_frame_get(struct Scene *scene,
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struct Sequence *seq,
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float timeline_frame,
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int input);
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#ifdef __cplusplus
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}
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#endif
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