Files
test/source
Pablo Dobarro 1619a5d8e9 Fix rendering artifacts when changing Face Sets visibility
All sculpt operators and brushes need to use ID_RECALC_SHADING even when
PBVH rendering is not used.
2020-03-10 16:32:09 +01:00
..
2020-03-08 13:48:52 +11:00
2020-03-05 11:49:56 -08:00