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test/source
Matt Ebb 163d0bb811 * Fix for yesterday's valgrind fix
* Fix for plane material preview render. Now, light cache aborts if there isn't enough volume, and falls back on non-cached single scattering. It still doesn't make much sense to render a plane as a volume, but for now in the preview it will shade the region in between the plane and the checker background.
2009-08-26 06:17:39 +00:00
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2009-08-10 15:39:11 +00:00
2009-06-08 20:08:19 +00:00
2009-08-21 22:56:26 +00:00
2009-08-15 23:42:16 +00:00
2009-03-30 18:21:17 +00:00