Files
test/release/scripts/modules
Campbell Barton 62ba2d4c68 Changes to quick explode
- fix python error when the object had an empty material slot
- initialize start frame from the current frame
- set frame range to 300000 max (which is blenders own maximum)
- mesh order was arbitrary, instead use selected -> active, removed invert option.

also fix for missing include in bpy_extras.view3d_utils
2011-06-15 00:16:30 +00:00
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2011-06-15 00:16:30 +00:00
2011-03-27 05:23:14 +00:00
2010-09-07 15:17:42 +00:00
2011-03-27 05:23:14 +00:00
2010-09-07 15:17:42 +00:00
2011-01-01 07:20:34 +00:00