Expand the `AnimData` struct with an `Animation *` + an `binding_stable_index` field, and properly handle those relations. This also adds functionality for actually pointing animated IDs to `Animation` data-blocks, and automatically hooking up the relevant `Binding`. The Depsgraph code is extended to take these new relations into account, but doesn't trigger any animation evaluation yet. For more info, see #113594. Pull Request: https://projects.blender.org/blender/blender/pulls/118677