There is code that properly handles panoramic cameras in
`camera_world_to_ndc`, the transform matrices (e.g.
`OSLRenderServices::get_inverse_matrix`) in the `transform("NDC", P)`
call dont do the "full work" here (maybe they should though?).
But we can get to `camera_world_to_ndc` by just getting the "NDC"
attribute, so use that for now.
Pull Request: https://projects.blender.org/blender/blender/pulls/136097